Hey there,
I've been using the "StandardBarkUI" component just fine on my Windows machine for Android builds with Unity 2021.3.21f.
Recently I got a Macbook and started working on an iOS build. I basically just used the same project through Unity's SCM, switched to iOS build and successfully built for iOS.
One odd problem though is that Barks stopped working. Digging into it, it seems that for some reason, unlike on Windows, I can't reference TMP components, and instead I'm limited to standard Unity Text components.
When running the game, the bark shows, but instead of showing the dynamic bark text, it's showing the default text placeholder.
Any idea how to fix this?
Thanks.
iOS only: Standard Bark UI can't reference TMP component
iOS only: Standard Bark UI can't reference TMP component
- Attachments
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- Bark Windows
- bark-windows.png (14.67 KiB) Viewed 406 times
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- Bark Mac
- bark-mac.png (39.09 KiB) Viewed 406 times
Re: iOS only: Standard Bark UI can't reference TMP component
Hi,
Tick TMP_PRESENT again in the Dialogue System’s Welcome Window. When you first ticked this, your project probably didn’t have the iOS module so it couldn’t set the TMP_PRESENT scripting define symbol for iOS.
Tick TMP_PRESENT again in the Dialogue System’s Welcome Window. When you first ticked this, your project probably didn’t have the iOS module so it couldn’t set the TMP_PRESENT scripting define symbol for iOS.
Re: iOS only: Standard Bark UI can't reference TMP component
Yes! This worked, thank you!!