It work! Thanks a lot
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Would you mind if I ask another question here, About the feature demo script?
The feature demo script, saves the quest state,variable states and the position of the character. But it didn't save dialogues.
Example:
-Before saving-
Hi, which are my favorite food?
a. spagetti
b.Burger
c.steak
The player wishes to save before answering the question. If the player got the wrong answer. The player can load the dialogue where the player saves.
Should I use persistent active data together with the feature demo script or there's another way to do that?