Sequence camera bounces back immediately

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
Darth_Souls
Posts: 8
Joined: Wed Apr 05, 2023 6:29 am

Sequence camera bounces back immediately

Post by Darth_Souls »

Hi there,

Really liking DS so far!

However, running into an issue I haven't seen mentioned here: I have the camera responding to the sequence commands, but instead of staying there, like in the demo scene, it bounces back immediately to default position.
The input is disabled during dialogue, so that shouldn't be it.

Now using this:

Code: Select all

Camera(Closeup,speaker,1); 
and then with or without

Code: Select all

{{default}}
Default is:

Code: Select all

Delay({{end}})
What happens is that the camera now makes a nice swirl towards the face of the speaker, and then teleports back to the default position.

I hope there's something obvious I am missing and I apologize if this is explained somewhere on this forum, I really couldn't find it.

PS: If it helps, I make a quick screen recording.
User avatar
Tony Li
Posts: 22133
Joined: Thu Jul 18, 2013 1:27 pm

Re: Sequence camera bounces back immediately

Post by Tony Li »

Hi,

Some other script is probably controlling the camera. You can disable it during conversations. See 07:00 of the Interaction Tutorial for an explanation of how to do this:


Darth_Souls
Posts: 8
Joined: Wed Apr 05, 2023 6:29 am

Re: Sequence camera bounces back immediately

Post by Darth_Souls »

Ah! That was it. It took a while before I realized it was a script on another gameobject...

Thank you for your swift and apt reply! Happy customer here :)
User avatar
Tony Li
Posts: 22133
Joined: Thu Jul 18, 2013 1:27 pm

Re: Sequence camera bounces back immediately

Post by Tony Li »

Glad to help!
Post Reply