How to create floating bubble like (old) final fantasy games

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Rilith
Posts: 2
Joined: Fri Mar 24, 2023 7:59 am

How to create floating bubble like (old) final fantasy games

Post by Rilith »

Hi everyone!
I'm trying to create a speech bubble overing NPCs, i tried to put the speech bubble template as a child of the NPC gameobject, it works but it's not the intended beheviour...

What i want is a way to move the speech bubble showing them more then one like this: Image

The dialogue bubbles are linked to the NPCs but they can be moved to create a better "composition" of the scene.

Is there a way to recreate this behaviour using Dialogue System?

Thank you!
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Tony Li
Posts: 21684
Joined: Thu Jul 18, 2013 1:27 pm

Re: How to create floating bubble like (old) final fantasy games

Post by Tony Li »

Hi,

Yes, you can do that, but you'll need to use a bit of custom scripting because knowing where to place the bubbles will be specific for each game. You can hook up a method to the bubble subtitle panel's OnOpen() UnityEvent that can decide where to position the bubble.
Rilith
Posts: 2
Joined: Fri Mar 24, 2023 7:59 am

Re: How to create floating bubble like (old) final fantasy games

Post by Rilith »

Thank you! I'll give it a try!
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Tony Li
Posts: 21684
Joined: Thu Jul 18, 2013 1:27 pm

Re: How to create floating bubble like (old) final fantasy games

Post by Tony Li »

Glad to help! If you get stuck, describe the scenario in as much details as you can think of (2D or 3D? Rules for positioning bubbles? etc.) and I'll try to suggest something.
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