Where multiple actors in a scene will speak (with the user clicking anywhere on the screen to proceed once the dialogue finishes, unless prompted with a choice).
I understand I can have a dialogue between two or more characters with the window in one place, but I want the chat bubbles to appear above each character's head when they speak.
Or I could have multiple actors with individual dialogue and have them send each other events when dialogue completes, but that breaks up dialogue into separate trees which is confusing to follow.
Basically I'm looking for a way to set up a multi-actor sequence with chat bubbles above actor heads in a single sequence.
Edit: I was able to get something like this working with the Bubble Subtitle Example, but I have two issues:
- I would like to remove the 'Continue' button to FastForward, but still make it so that if the player clicks anywhere, the fastforward still occurs.
- Is it possible to have characters move around the scene and play animations inbetween dialogue entries? I know the cutscene tutorial showed how to make a character play an animation - but I'm also interested in moving characters around. (Edit: I found that there are MoveTo sequencer commands, so I believe that solves that problem.)