Hello everyone, the issue I'm having today is thus:
I have a player character that talks to NPCs and during the sequence id like to be able to have him do specific things during the dialogue sequence. Now I can get this to work in the starting area, however once he moves on to another scene obviously I can't use "Scene Event" to control him because he is not native to the scene. Is there a way I can control the player model during dialogue in some other way?
I'll need it to be the same model each time because like in a Zelda64 game once the player talks to an NPC the camera changes, the player can't move(should work by default), and the actors all play animations and events happen.
Thank you.
Player character not animating after I change scenes
Re: Player character not animating after I change scenes
Hi,
Use cutscene sequence commands. They're designed precisely for this, and they can work across scenes.
Use cutscene sequence commands. They're designed precisely for this, and they can work across scenes.
Re: Player character not animating after I change scenes
That seems to work, thank you.
Re: Player character not animating after I change scenes
Glad to help!