Hey Tony, is there a way to change the sprites used for dialogue UI elements depending on variables? I'd like to have the dialogue and response boxes change visually according to choices the player makes.
Thanks!
Changing UI visuals based on variables
Re: Changing UI visuals based on variables
You could do that with some scripting, but the usual way is to set up different subtitle panels and/or menu panels with different visuals. Then use the [panel=#] markup tag and/or SetPanel() and SetMenuPanel() sequencer commands. This doesn't require any scripting at all.
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Re: Changing UI visuals based on variables
Thanks, I think that will work for what I need. I'm always happy when I don't have to do any scripting
Re: Changing UI visuals based on variables
Glad to help!