Arcweave Import and player entry nodes

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
brave_chris
Posts: 5
Joined: Tue Dec 06, 2022 5:38 am

Arcweave Import and player entry nodes

Post by brave_chris »

Is there any way to remove empty <group> nodes when importing an arcweave project? We would like to use the standard Arcweave elements for player conversations entries.

There may be times when there are two NPCs and there is no player entry between NPC entries.
Also the player may have the last word, so there would have to be an empty Arcweave element to put a player entry on the connecting arrow.

Here are some screen shots to explain our problem.

Image

Image

Thank you!
User avatar
Tony Li
Posts: 21679
Joined: Thu Jul 18, 2013 1:27 pm

Re: Arcweave Import and player entry nodes

Post by Tony Li »

I'll look into this. I think we can accommodate it.
Post Reply