Hi
Tony I want to clear my Bark Groups Queues. How to do it? I want to hide Barks when I start a cutscene, but when i switch off Object and after cutscene I switch it on sometimes old bark flashes before new one.
I found that when I switch off Bark Group Menager for cutscene time I don't have this problem, is this a right solution?
How to clear Bark Group Queue
Re: How to clear Bark Group Queue
Hi,
This patch adds a method: BarkGroupManager.instance.CancelAllBarks(). This method will hide all bark UIs of all bark group members and clear any queued barks that are waiting to start.
To hide the barks of a single group, you can now pass null to MutexBark: BarkGroupManager.instance.MutexBark(id, null).
DS_BarkGroupPatch_2022-11-16.unitypackage
This patch adds a method: BarkGroupManager.instance.CancelAllBarks(). This method will hide all bark UIs of all bark group members and clear any queued barks that are waiting to start.
To hide the barks of a single group, you can now pass null to MutexBark: BarkGroupManager.instance.MutexBark(id, null).
DS_BarkGroupPatch_2022-11-16.unitypackage