Hi!!!
I am facing an issue with Corgi Engine and Dialogue System.
When player talks with NPC, while conversation is still active, I press the Escape button to pause.
When pressing "RESUME" button (from pause menu options), the player is no longer controllable (like he is freezed).
I have noticed this issue when I have ticked "Can Move While Talking" on "Conversation Zone" component.
However, I have noticed the same issue on the following example:
"Assets\Pixel Crushers\Dialogue System\Third Party Support\Corgi Support\Example\Corgi Example.unity"
The player starts talking with "Dude-DS1" and I press the Escape button to pause while the conversation is active, and the user has to select one of the available answers.
Then after pressing "RESUME" button (from pause menu options), I cannot move the player anymore.
Could you help me with particular issue?
Thank you!
Corgi with Dialogue System - Pause game while conversation is active
Re: Corgi with Dialogue System - Pause game while conversation is active
Hi,
Inspect your Dialogue Manager GameObject. Set Display Settings > Input Settings > Cancel Subtitle Input > Key and Cancel Conversation Input > Key to None.
Inspect your Dialogue Manager GameObject. Set Display Settings > Input Settings > Cancel Subtitle Input > Key and Cancel Conversation Input > Key to None.
Re: Corgi with Dialogue System - Pause game while conversation is active
Hi,
I have applied the changes you have suggested, and the issue is now resolved.
Thank you for your prompt response!
I have applied the changes you have suggested, and the issue is now resolved.
Thank you for your prompt response!