Hi,
Similarly to how old school adventures did it, I wanted to place the dialogs in relative position to who is speaking.
Is this achievable through DS?
Cheers,
Position dialog relative to character
Re: Position dialog relative to character
Yes, use a world space dialogue UI. There's an example scene in Assets/Dialogue System/Examples/Unity UI Examples:
Using world space dialogue UIs is the easiest way, but if for some reason you don't want to use them, you can position your UI elements manually. To do this, add a script to the Dialogue Manager or the character that contains an OnConversationLinemethod. In this method, position the UI elements.
Using world space dialogue UIs is the easiest way, but if for some reason you don't want to use them, you can position your UI elements manually. To do this, add a script to the Dialogue Manager or the character that contains an OnConversationLinemethod. In this method, position the UI elements.
Re: Position dialog relative to character
Hi Tony,
Thank you for the feedback, will try this out!
Cheers,
Thank you for the feedback, will try this out!
Cheers,