Announcements, support questions, and discussion for the Dialogue System.
-
Tony Li
- Posts: 22093
- Joined: Thu Jul 18, 2013 1:27 pm
Post
by Tony Li »
Import this updated package or edit ActorStyleUnityDialogueUI.cs and add this at line 20:
base.Start();
(Sorry, I forgot to add that line in the original package.)
-
midgear
- Posts: 15
- Joined: Sat Jan 17, 2015 1:50 pm
Post
by midgear »
That did it thank you.