I created an OnOpen() Event + script that instantiates a gameobject to the scene when the Response Menu gets enabled:
Code: Select all
public void Enter()
{
choiceSelector = Instantiate(ChoiceSelector, selectorPos);
Debug.Log("Instantiating Cursor next to button");
}
How can I make it so that it is instantiated as a child of my first selected response, rather than the template?
From there, it seems easy enough to move it to the next response when OnMove() is called.
Thanks!