Well I've gone through the forums and watched the video's and I'm missing some step somewhere.
I'm trying to get the dialogue sequencer to make spine boy perform his hit animation.
(I have the same issue with the other spine demo - not being able to play spine animations, this demo is a little more appropriate for my game though, I'd assume if I can get one working it'll be a similar solution for the other?)
When you run the demo cold it throws up some warning about missing AnimationControllers.
So I added an Animator to Subtitle Panel 0 (player), and used the controller from the other spine demo (ExampleLeftSpineAnimatorController).
I Also added SpineSequencerReferenceUI (not SpineSequencerReference, but the one that works for spine UI).
Filled in the relevant fields and added this to Subtitle Panel 0, also tried adding this to 'Player' game object.
On the 'I'm the player' Dialogue Entry I used.
Code: Select all
SpineAnimation(hit);
Also tried
Code: Select all
{{default}};
SpineAnimation(hit, speaker, 0, false)@1.5
Any help is appreciated!!
Thanks!