Change conversation that starts in "dialogue system trigger" on quest complete

Announcements, support questions, and discussion for Quest Machine.
Post Reply
joshualoveridge
Posts: 19
Joined: Tue Jan 01, 2019 12:53 am

Change conversation that starts in "dialogue system trigger" on quest complete

Post by joshualoveridge »

Hey Toni!

Essentially im trying to change the conversation that starts in the "dialogue system trigger" when the quest completes,

would you be able to help me with that?
User avatar
Tony Li
Posts: 22102
Joined: Thu Jul 18, 2013 1:27 pm

Re: Change conversation that starts in "dialogue system trigger" on quest complete

Post by Tony Li »

Hi,

Please see: How To: Run a Conversation Only Once

Here are two ways to do it:

1. Always run the same conversation. In that conversation, create two branches. In one branch, set the Conditions to require that thee quest is not complete yet. In the other branch, set the Conditions to require that the quest is complete.

2. Or add two Dialogue System Triggers that start different conversations. Set the Dialogue System Triggers' Conditions section so that one will run if the quest is not complete yet and the other will run if the quest is complete.
Post Reply