Question about scene loading / transition manager and More Mountains MMFeedbacks

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OddMan2
Posts: 29
Joined: Fri Feb 11, 2022 11:14 am

Question about scene loading / transition manager and More Mountains MMFeedbacks

Post by OddMan2 »

Hello,
I am trying to use MoreMountains MMfeedbacks's scene transitions instead of the StandardSceneTransitionManager, with the DS SaveSystem
.
As a beginner I'm not really sure how I should do this, MMfeedbacks has its own LoadSceneAdditiveManager.

Can i get away with just creating a LoadSaveData feedback and run it after the scene is loaded OR it's best to write my own version of MMLoadSceneMAnager and use the SaveSystem methods there?

PS any chanche of an integration for MMFeedbacks in the future? it would be nice ;)
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Tony Li
Posts: 22150
Joined: Thu Jul 18, 2013 1:27 pm

Re: Question about scene loading / transition manager and More Mountains MMFeedbacks

Post by Tony Li »

Hi,

To use More Mountains' scene transitions, see: How To: Use Corgi / TopDown Engine MMSceneLoadingManager.

What kind of MMFeedbacks integration would be useful?
OddMan2
Posts: 29
Joined: Fri Feb 11, 2022 11:14 am

Re: Question about scene loading / transition manager and More Mountains MMFeedbacks

Post by OddMan2 »

Great, that's exactly what i was looking for.
What kind of MMFeedbacks integration would be useful?
Just thinking out loud:
  • Start conversation
  • show alert
  • add/remove inventory item
  • set variable
  • play DS sequence
  • execute LUA code
I can probably write some of these myself, it's very easy to create custom feedbacks.
Thank you anyway!
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Tony Li
Posts: 22150
Joined: Thu Jul 18, 2013 1:27 pm

Re: Question about scene loading / transition manager and More Mountains MMFeedbacks

Post by Tony Li »

Thanks. It will be a while before I get to those feedbacks, but I've added them to the list.
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