I ended up adding @Message(Typed) inside a Dialogue System Trigger and it seemed to work.
Still not seeing anything that is called from Timeline work in Dialogue Manager's Default Sequence unfortunately.
I guess my only question is, what does @Message(Typed) mean and how is it different from @Message({{end}})?
PayasoPrince wrote: ↑Mon Feb 07, 2022 8:37 pmI got it working!
Great!
@{{end}} makes the command wait for the duration of the {{end}} value.
@Message(Typed) makes the command wait for a sequencer message "Typed". The typewriter effect sends this message.
I used @Message(Typed) only because that's what the original scene that I worked from used. @{{end}} should work just as well.
PayasoPrince wrote: ↑Mon Feb 07, 2022 8:37 pmStill not seeing anything that is called from Timeline work in Dialogue Manager's Default Sequence unfortunately.
Sorry, I don't understand. If you want to dig into this, let me know.
Well, as of now I'm satisfied using it this way. I don't really mind setting the sequence for each actor's Dialogue System Trigger. I am curious why it wasn't working with the Dialogue Manager's Default Sequence, but as of right now I don't think its necessary diving into it. I'll definitely let you know if I ever need to get it working the former way.