Response Menu Button Select Input Rewiring

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eeeli
Posts: 49
Joined: Tue Oct 05, 2021 4:54 pm

Response Menu Button Select Input Rewiring

Post by eeeli »

Hello Tony,

My apologies if this doesn't have to do with the Dialogue System's setup, but I've tried bug fixing this from a couple different angles and can't get it working.

I'm trying to rewire the gamepad controls for selecting a dialogue response, moving them from Gamepad South, to Gamepad East. I'm using Unity's new Input System, and it's been working fine up until now (I think I selected something to configure the Dialogue System to work with the new input system when I first set it up but I can't remember for sure right now).

I've tried changing the Click definition in the DefaultInputActions that Unity's Event System uses, but that doesn't change how the buttons are selected inside the Dialogue System. That makes me think I missed a key binding definition somewhere in the plugin.

Thanks either way!
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Tony Li
Posts: 21981
Joined: Thu Jul 18, 2013 1:27 pm

Re: Response Menu Button Select Input Rewiring

Post by Tony Li »

Hi,

For selecting dialogue responses, the Dialogue System uses plain old Unity UI for the most part. Make sure the right input action is assigned to your EventSystem's Submit input.
eeeli
Posts: 49
Joined: Tue Oct 05, 2021 4:54 pm

Re: Response Menu Button Select Input Rewiring

Post by eeeli »

Gotcha! I think I was mistaking 'Click' for 'Submit' in terms of how the Dialogue System registers which response to go with. I've gotten it all set up now, thanks!
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Tony Li
Posts: 21981
Joined: Thu Jul 18, 2013 1:27 pm

Re: Response Menu Button Select Input Rewiring

Post by Tony Li »

Great! Happy to help.
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