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Post by fkkcloud » Sun Dec 19, 2021 5:19 am
Code: Select all
foreach (var actor in DialogueManager.conversants) { actor.DoSomething();}
Post by Tony Li » Sun Dec 19, 2021 8:43 am
Post by fkkcloud » Sun Dec 19, 2021 6:10 pm
Post by Tony Li » Sun Dec 19, 2021 8:57 pm
Return to “Dialogue System for Unity”