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AddSpeakerNameFormat = <color=#ECBE30>{0}:</color> {1}
One straightforward option is just hardcode what i want into StandardUISubtitleControls. Of course if i update DialogueSys, i need to "repatch" it again. Is any better solutions to make dialogues player/npc in two colors? (with colored names too).
Can i add DialogueActor to the Player itself? Or is any other option to adjust colors available?
upd: Somehow i can not add Hook from my own namespace in StandardUISubtitleControls - probably it is a different Assembly.