Mini Map marker icons for quests: ? and !
- supadupa64
- Posts: 200
- Joined: Sun Mar 06, 2016 9:40 pm
- Contact:
Re: Mini Map marker icons for quests: ? and !
oh right, I meant sequence command, not lua. Nice, all that worked really well. I now have the "?" when the quest is ready to be turned in. Thanks!!!
Game I'm working on:
Website: http://www.RuctionGames.com
Steam: http://store.steampowered.com/app/49682 ... en_Tablet/
Website: http://www.RuctionGames.com
Steam: http://store.steampowered.com/app/49682 ... en_Tablet/
- supadupa64
- Posts: 200
- Joined: Sun Mar 06, 2016 9:40 pm
- Contact:
Re: Mini Map marker icons for quests: ? and !
Actually, I started getting these errors. Do you know what it could be?
Game I'm working on:
Website: http://www.RuctionGames.com
Steam: http://store.steampowered.com/app/49682 ... en_Tablet/
Website: http://www.RuctionGames.com
Steam: http://store.steampowered.com/app/49682 ... en_Tablet/
Re: Mini Map marker icons for quests: ? and !
That means there isn't a sequencer (the component that plays sequencer commands). This shouldn't happen. Can you give me more details on how you're using the command?
In the meantime, to make the script handle it a little more gracefully, change line 13 from this:
to this:
I updated the complete script in my previous post, too.
In the meantime, to make the script handle it a little more gracefully, change line 13 from this:
Code: Select all
var subject = (Sequencer != null) ? GetSubject(0, Sequencer.Speaker);
Code: Select all
if (Sequencer == null && DialogueDebug.LogWarnings) Debug.LogWarning("Dialogue System: Sequencer: MiniMapMarker(" + GetParameters() + "): No Sequencer");
var subject = (Sequencer != null) ? GetSubject(0, Sequencer.Speaker) : null;
- supadupa64
- Posts: 200
- Joined: Sun Mar 06, 2016 9:40 pm
- Contact:
Re: Mini Map marker icons for quests: ? and !
I've been using it just how we have been talking. I put it on the collectible objects and strategically placed in the dialogue conversations. Everything works, it just pops up errors as far as I can tell.
Here's what shows now. *As a side note, a few days ago I bought something off the site http://arteria3d.com but didn't receive it. Do you know who runs that site? I got the link from http://www.pixelcrushers.com/dialogue-system.
Here's what shows now. *As a side note, a few days ago I bought something off the site http://arteria3d.com but didn't receive it. Do you know who runs that site? I got the link from http://www.pixelcrushers.com/dialogue-system.
Game I'm working on:
Website: http://www.RuctionGames.com
Steam: http://store.steampowered.com/app/49682 ... en_Tablet/
Website: http://www.RuctionGames.com
Steam: http://store.steampowered.com/app/49682 ... en_Tablet/
Re: Mini Map marker icons for quests: ? and !
I'll look into this today and get back to you.
Re: Mini Map marker icons for quests: ? and !
I updated the script in my previous post so it should hopefully quiet down those errors. I think it's ultimately a timing issue when destroying the scrolls. But if it works, it works.
- supadupa64
- Posts: 200
- Joined: Sun Mar 06, 2016 9:40 pm
- Contact:
Re: Mini Map marker icons for quests: ? and !
No errors. It all works now. Thanks!
Game I'm working on:
Website: http://www.RuctionGames.com
Steam: http://store.steampowered.com/app/49682 ... en_Tablet/
Website: http://www.RuctionGames.com
Steam: http://store.steampowered.com/app/49682 ... en_Tablet/