Issue with previous NPC dialogue displaying for split second after response

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daveman
Posts: 2
Joined: Tue Aug 24, 2021 10:21 pm

Issue with previous NPC dialogue displaying for split second after response

Post by daveman »

I am having an issue where my NPC's previous dialogue block is being displayed for a split second just after the player chooses a response, just before the next NPC dialogue is displayed. I am using the typewriter text display and a continue button.

Example Flow:

1) NPC: What is your name?

2) Player Clicks Next Button

3) Player Choices:
Dave
Toni
Bob
Wanda

4) Player Chooses Response Toni

5a) NPC: What is your name?(split second, barely noticeable)
5b) NPC: What a cool name!
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Tony Li
Posts: 21987
Joined: Thu Jul 18, 2013 1:27 pm

Re: Issue with previous NPC dialogue displaying for split second after response

Post by Tony Li »

Hi,

The cause depends on how your dialogue UI is set up. Try ticking the subtitle panel's Wait For Close and Clear Text On Close checkboxes. Or, if it fits with your design, change the Visibility to Always Once Shown or Always From Start.
daveman
Posts: 2
Joined: Tue Aug 24, 2021 10:21 pm

Re: Issue with previous NPC dialogue displaying for split second after response

Post by daveman »

Selecting Only During Content on Visibility of the NPC Subtitle Panel did the trick.

Thank you for the prompt reply and pointing me in the right direction!
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Tony Li
Posts: 21987
Joined: Thu Jul 18, 2013 1:27 pm

Re: Issue with previous NPC dialogue displaying for split second after response

Post by Tony Li »

Glad to help!
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