Dialogue font size

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supadupa64
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Dialogue font size

Post by supadupa64 »

How can I change this font size for a trackable quest? It's gotta be in this area.
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Tony Li
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Re: Dialogue font size

Post by Tony Li »

Hi,

If you're using legacy Unity GUI, edit the GUI Skin that you've inspected in your screenshot.

First, inspect your tracker HUD and find the quest template GUI Label. Look up the Gui Style Name. Then find this style, which is probably in Custom Styles, and change the Font Size. If the Gui Style Name is blank, edit the Label style.
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supadupa64
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Re: Dialogue font size

Post by supadupa64 »

I haven't figured out the other issue yet. Here's another issue. The likely reason these things are messed up is because I changed the setting when I first start using this thing because the font was way too small. Here's another thing I need to work out. Do you know which section this is in? I've looked through a lot of it. The buttons are smashed together.
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Tony Li
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Re: Dialogue font size

Post by Tony Li »

Dialogue UI Response Buttons:
To adjust the response button sizes, expand Necromancer Dialogue UI > GUIRoot > Dialogue Window > Response Panel. Then inspect each of the buttons (Button 1, Button 2, etc.). Increase Scaled Rect > Height, and then adjust Scaled Rect > Y to move the buttons up so they don't overlap.

The GUI style for the response buttons is the default "Button" style.

Quest Tracker:
It looks like you've already assigned the NecromancerGUI skin to the Dialogue Manager's Quest Tracker > Gui Skin, so you're halfway there. Set Title Style to "QuestTracker" (without quotes).

Inspect the NecromancerGUI skin. Increase Custom Styles > Size by 1. This will add a new custom style at the bottom of the Custom Styles list. Name it "QuestTracker". Customize it to look the way you want. You'll probably want to use the same settings that are on the default Label style but just increase the Font Size.
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supadupa64
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Re: Dialogue font size

Post by supadupa64 »

Alright thanks, I think I've got this figured out for now.
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