setting alternative Response Menu in Dialogue Node?

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fkkcloud
Posts: 298
Joined: Mon Oct 05, 2020 6:00 am

setting alternative Response Menu in Dialogue Node?

Post by fkkcloud »

Hello,

Just like how dialogue panel can be dynamically set via

Code: Select all

[panel=2]
How do I do this for Response Menu?

Code: Select all

[menu=1]
^ is there something like this?


Thank you
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Tony Li
Posts: 21989
Joined: Thu Jul 18, 2013 1:27 pm

Re: setting alternative Response Menu in Dialogue Node?

Post by Tony Li »

Hi,

There is no markup tag, but you can use the SetMenuPanel() sequencer command. You can also add a Dialogue Actor component to the character and set its Menu Panel Number.
fkkcloud
Posts: 298
Joined: Mon Oct 05, 2020 6:00 am

Re: setting alternative Response Menu in Dialogue Node?

Post by fkkcloud »

I suppose that I need to call this before I get into the actual response node (player choice node)?
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Tony Li
Posts: 21989
Joined: Thu Jul 18, 2013 1:27 pm

Re: setting alternative Response Menu in Dialogue Node?

Post by Tony Li »

Yes. Put it in the node before the menu.
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