Hi again,
recently finished recording dialogue and have been trying to implement it into my game and have run into a bit of a problem. The audio line is in the sequencer and when I add it into a dialogue node it skips over the text and goes straight to the next node. Is there a way to have the dialogue audio play with the text and not have it skip over to the next node?
Audio Sequencer skipping lines
Re: Audio Sequencer skipping lines
Never mind I got it! use AudioWait () and that solves the problem! Cheers!