No etry for Pixelcrushers in my Tool-Dropdown

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Maraakis
Posts: 4
Joined: Thu Apr 08, 2021 6:45 am

No etry for Pixelcrushers in my Tool-Dropdown

Post by Maraakis »

Hi :)

I'm one of those being faced with InputSystem error messages. I read the sticky in this board on how to fix it, but I am already stuck on "Click Tools->Pixelcrushers". There is no Pixelcrushers (or corresponding) entry in my Tool dropdown, only for the inspector and console assets I am using, made by other developers.

Is there another way to open the wizard?

I'm using Unity 2020.2.6f1 Personal on a Windows10 PC, if this helps in any way. Deleting and re-installing the asset didn't change anything.
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Tony Li
Posts: 21987
Joined: Thu Jul 18, 2013 1:27 pm

Re: No etry for Pixelcrushers in my Tool-Dropdown

Post by Tony Li »

Hi,

Select menu item Edit > Project Settings. In the Player section, scroll down to Other Settings. Remove "USE_NEW_INPUT" from the Scripting Define Symbols field:

removeUseNewInput.png
removeUseNewInput.png (53.27 KiB) Viewed 221 times

(Note: In later Unity versions, the Project Settings window may display the Scripting Define Symbols as individual items in a list. In this case, just remove the USE_NEW_INPUT item.)
Maraakis
Posts: 4
Joined: Thu Apr 08, 2021 6:45 am

Re: No etry for Pixelcrushers in my Tool-Dropdown

Post by Maraakis »

Aaaaah, thank you so much! Now it shows up :)
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Tony Li
Posts: 21987
Joined: Thu Jul 18, 2013 1:27 pm

Re: No etry for Pixelcrushers in my Tool-Dropdown

Post by Tony Li »

Happy to help! :-)
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