Screenshots of my game that uses Dialogue System
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Screenshots of my game that uses Dialogue System
I'll be posting videos eventually. Thanks to Tony for making such a great system for me to use in my game. (I haven't gotten to skinning the DS menus so these are pretty much non dialogue pictures, but actual in-game screenshots.
https://www.facebook.com/stlouiswebdesi ... tos_stream
https://www.facebook.com/stlouiswebdesi ... tos_stream
Re: Screenshots of my game that uses Dialogue System
Thanks for sharing the screenshots! They look great! But now you've got me hooked on the mystery -- I have absolutely no idea what kind of game this is going to be, with cowboys and spaceships, Eastern and Western architecture, jungle, and sci-fi looking domes!
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Re: Screenshots of my game that uses Dialogue System
It's a "spaghetti sci-fi" or sci-fi western RPG.
In 2055, Earth is overpopulated and humankind is expanding across the stars. You are a crew member of the USS Virtue, a trans-galactic spaceship. Your team's mission is to investigate habitable worlds, make alliances with alien civilizations, establish trade agreements and neutralize threats to your people.
The game is a free roaming 3rd person shooter RPG that includes vehicles for travel and combat. Yes, you can even get around in spaceships for traveling around large cities and between planets. Some of these destinations aren't very advanced so you're "supposed" to only use technology of that civilization when visiting and performing quests on some planets. But hey, if you're on a planet that is a medieval type culture and you accidently use a ray-gun you can always say you're a wizard right? Or maybe they'll think you're a witch...
In 2055, Earth is overpopulated and humankind is expanding across the stars. You are a crew member of the USS Virtue, a trans-galactic spaceship. Your team's mission is to investigate habitable worlds, make alliances with alien civilizations, establish trade agreements and neutralize threats to your people.
The game is a free roaming 3rd person shooter RPG that includes vehicles for travel and combat. Yes, you can even get around in spaceships for traveling around large cities and between planets. Some of these destinations aren't very advanced so you're "supposed" to only use technology of that civilization when visiting and performing quests on some planets. But hey, if you're on a planet that is a medieval type culture and you accidently use a ray-gun you can always say you're a wizard right? Or maybe they'll think you're a witch...
Re: Screenshots of my game that uses Dialogue System
Cool! Sounds like Firefly meets Star Trek. I hope you keep us updated here.
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- Posts: 68
- Joined: Sun Aug 16, 2015 3:01 am
- Location: St. Louis, MO
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- Posts: 68
- Joined: Sun Aug 16, 2015 3:01 am
- Location: St. Louis, MO
- Contact:
Re: Screenshots of my game that uses Dialogue System
updated screenshot teaser...This level is about 60% complete. The final will have about 200 pedestrians walking around and spaceships taking off and landing.
Re: Screenshots of my game that uses Dialogue System
Just the kind of game I'd like to play!
I need to figure out how to add a Like button to this forum software.
I need to figure out how to add a Like button to this forum software.
Re: Screenshots of my game that uses Dialogue System
Do you have a website and/or any videos for your game yet?
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Re: Screenshots of my game that uses Dialogue System
I haven't finalized/trademarked the name yet, so I've been holding off on the website for now for very intentional reasons. I will be making something similar to battlefront's site. I'll be doing that 6-9 months or so before I put it up for Greenlight on Steam along with a light marketing campaign. Ideally, I'm aiming to make the game good enough and beyond expectations of and indie studio that the steam community will support it and it will essentially market itself after a small initial push.The screenshot doesn't do the justice of the actual game...the dust storms add a lot to the ambiance. I have a few original ideas that I'm not putting on an online machine at the moment...some of them I'm pretty surprised nobody else has done them. To be completely honest, I've only posted the pictures so you, Tony Li, could see that it's actually coming along and will be completed.
phpBB is one of the only popular board softwares that doesn't have built-in social media "like" function built into the control panel. That being said, there's several ways that you (or I) could go about doing this by hackin' up your template...same way that you would make hard-coded customizations to a wordpress website or making a wordpress website from scratch.
[EDIT] I previously listed some steps that are were too "general" to be useful in skinning phpbb. Some things are set up in a very unique way which I figured out once I looked at it. [/EDIT]
phpBB is one of the only popular board softwares that doesn't have built-in social media "like" function built into the control panel. That being said, there's several ways that you (or I) could go about doing this by hackin' up your template...same way that you would make hard-coded customizations to a wordpress website or making a wordpress website from scratch.
[EDIT] I previously listed some steps that are were too "general" to be useful in skinning phpbb. Some things are set up in a very unique way which I figured out once I looked at it. [/EDIT]
Last edited by bohnstudios on Mon Mar 21, 2016 8:26 am, edited 1 time in total.
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Re: Screenshots of my game that uses Dialogue System
I don't have any public videos right now, I kind of want to make sure it's pretty polished before I really put it out there and start the campaign for it. I would certainly be willing to put something together to show you exclusively just so you can see how it's going.