Special effects in conversations

Announcements, support questions, and discussion for the Dialogue System.
Post Reply
Ollymuk
Posts: 39
Joined: Wed Oct 14, 2020 12:59 pm

Special effects in conversations

Post by Ollymuk »

Hi

Is there a way to have special effects applied to text in conversations?

I'm thinking of cheesey 80's stuff like bouncing text, or changing font size, flashing etc.

Olly
User avatar
Tony Li
Posts: 22093
Joined: Thu Jul 18, 2013 1:27 pm

Re: Special effects in conversations

Post by Tony Li »

Hi Olly,

Yes.

A free way to do a few effects is to use TextMesh Pro. (See TextMesh Pro Support.)

An easy way to get really cool effects like bouncing, flashing text is to use a paid asset called Text Animator for Unity. (See Text Animator for Unity Integration.)
Ollymuk
Posts: 39
Joined: Wed Oct 14, 2020 12:59 pm

Re: Special effects in conversations

Post by Ollymuk »

Thanks tony

As this uses textmesh pro, does that mean I mean I need the full license of DS or, as it's a third party integration that's using the textmesh pro, does that mean I can stay with the demo a while longer?
Post Reply