Hello,
I have a very simple 2D game with lot of dialogues.
i use the JRPG template
My dialogues are exported from Chat mapper.
The scenario guy add some "narrative informations"
for exemple : "Our hero slept very well this night"
The "narrative informations" texte are in the dialogue database with "narration" actor.
The "narrative informations" can be in the middle of "standard" dialogues.
I want to add those "narrative informations" but not in the dialogue like when people talk but on the center of the screen on a different dialogue box.
Like that :
Can you see a simple way to do that without code ?
thanks !!
Different dialogue box style in a unique Dialogue !??
Re: Different dialogue box style in a unique Dialogue !??
Hi,
Add another subtitle panel:
Assign it to the Subtitle Panels list. Note its element number (element 1 in the screenshot above). This is its panel number.
Create a GameObject for the Narrator if it doesn't already have one. Add a Dialogue Actor component. Set Dialogue UI Settings > Subtitle Panel Number to the panel number.
Add another subtitle panel:
Assign it to the Subtitle Panels list. Note its element number (element 1 in the screenshot above). This is its panel number.
Create a GameObject for the Narrator if it doesn't already have one. Add a Dialogue Actor component. Set Dialogue UI Settings > Subtitle Panel Number to the panel number.
Re: Different dialogue box style in a unique Dialogue !??
Perfect thanks ! <3
Re: Different dialogue box style in a unique Dialogue !??
It worked almost first try
even for simple dialogue stuff, this plugin is perfect !
even for simple dialogue stuff, this plugin is perfect !