First of all, the editor is weirdly laggy and drops in performance even though we don't have much of a quest base yet. I'm a bit worried with a scale of our current project will it be at the point of frozen if we will add bunch of quests, or am I missing something. I've tried setting refresh rate of the editor to never, but even with that simple scrolling in window feels really laggy.
Also, we have this kind of rendering bugs that appearing now, or then, reopening the window helps, but its not really a fluent experience at this point.

We also have some strange behavior of UI here and there, like for example here how "Show Quest Relations" look like:

Can we expect a bit of attention at this part of the asset, or do you have some solutions or tips on how to fix it? Thank you!
Unity version: 2019.3.9f1,
Plugin version: 1.2.6