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[SOLVED] Load Quest Game Data from script
Re: [HELP] Load Quest Game Data from script
I see what's going on. There can be only one SaveSystem component in a scene.
When you put a SaveSystem component on the Quest Machine GameObject, it automatically destroys the SavingSystem GameObject (which has another SaveSystem component) to ensure that there's only one.
It's fine to remove the SaveSystem component from the Quest Machine GameObject and leave it on the SavingSystem prefab.
When you put a SaveSystem component on the Quest Machine GameObject, it automatically destroys the SavingSystem GameObject (which has another SaveSystem component) to ensure that there's only one.
It's fine to remove the SaveSystem component from the Quest Machine GameObject and leave it on the SavingSystem prefab.
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Re: [SOLVED] Load Quest Game Data from script
Yup, that was it; works fine now.
Thanks for all your help.
Thanks for all your help.
Re: [SOLVED] Load Quest Game Data from script
Happy to help!