Regarding the future addressables support

Announcements, support questions, and discussion for the Dialogue System.
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thehazard
Posts: 27
Joined: Sun Jul 23, 2017 9:56 am

Regarding the future addressables support

Post by thehazard »

Hi Tony, I noticed in the 2.2.4 release notes that there're plans to add addressable support in the future. There's no rush, but I just wanted to ask if there will be a simple way to implement all portrait images into assetbundles? You showed me how to do it in my previous post and I tried but I just don't know enough to get the assetbundles to work properly within my game. So I was just wondering if the new addressable support would make this process a little easier? Btw, love all your assets, especially the dialogue system!
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Tony Li
Posts: 22055
Joined: Thu Jul 18, 2013 1:27 pm

Re: Regarding the future addressables support

Post by Tony Li »

Hi,

Thanks! My tentative answer is that addressables should be relatively transparent to use. You may need to add your addressable assets to a list asset, and then assign that list asset (or assets) to the Dialogue Manager. From then on you won't need to do anything different from the way the Dialogue System currently works.
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