Modifying Default Sequencer

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KakimaAkuma
Posts: 29
Joined: Mon Sep 09, 2019 9:51 pm

Modifying Default Sequencer

Post by KakimaAkuma »

We have this function that will send / save on every dialogue change. Is there a way we could set a default sequencer without adding a new subclassed sequencer to every single node?
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Tony Li
Posts: 22055
Joined: Thu Jul 18, 2013 1:27 pm

Re: Modifying Default Sequencer

Post by Tony Li »

Hi,

I'm not sure what you mean. If you want to call a custom sequencer command with every dialogue entry node, you can set the Dialogue Manager's Camera & Cutscene Settings > Default Sequence to something like:

Code: Select all

Delay({{end}}); MyCustomCommand()
If you only want to do this for specific conversations, you can inspect the conversation's properties by clicking on blank canvas space in the Dialogue Editor. In the Inspector, tick Override Display Settings. This will let you set the Default Sequence for that conversation.
KakimaAkuma
Posts: 29
Joined: Mon Sep 09, 2019 9:51 pm

Re: Modifying Default Sequencer

Post by KakimaAkuma »

This is what I'm looking for. Thank you so much!
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Tony Li
Posts: 22055
Joined: Thu Jul 18, 2013 1:27 pm

Re: Modifying Default Sequencer

Post by Tony Li »

Glad to help!
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