click detection
click detection
I've noticed that dialogues are triggered whenever the mouse UP event occurs. So if I drag the mouse on to an actor, then release it, the dialogue is triggered. Is there an easy way to make it so that the dialogue only triggers on an actual click, i.e. both a DOWN and UP event in quick succession (and at roughly the same screen position)?
Arcanoria Games - http://www.arcanoria.com - indie game development blog
twitter: https://twitter.com/WaltCollins3 @WaltCollins3
Game titles: Pesticide Patrol, Arcanoria Chronicles, CyberGhost, Arcanoria
PLAY NOW: http://arcanor.itch.io/
twitter: https://twitter.com/WaltCollins3 @WaltCollins3
Game titles: Pesticide Patrol, Arcanoria Chronicles, CyberGhost, Arcanoria
PLAY NOW: http://arcanor.itch.io/
Re: click detection
That'll be easy enough to add. I'll post an updated Selector.cs later today!
Re: click detection
That would be fantastic Tony, thanks (again) so much!
Arcanoria Games - http://www.arcanoria.com - indie game development blog
twitter: https://twitter.com/WaltCollins3 @WaltCollins3
Game titles: Pesticide Patrol, Arcanoria Chronicles, CyberGhost, Arcanoria
PLAY NOW: http://arcanor.itch.io/
twitter: https://twitter.com/WaltCollins3 @WaltCollins3
Game titles: Pesticide Patrol, Arcanoria Chronicles, CyberGhost, Arcanoria
PLAY NOW: http://arcanor.itch.io/
Re: click detection
Did this turn out to be more difficult than you thought in implementing?
I'm just bumping in case it got lost in all the other recent posts. Not rushing you! Enjoy your weekend.
I'm just bumping in case it got lost in all the other recent posts. Not rushing you! Enjoy your weekend.
Arcanoria Games - http://www.arcanoria.com - indie game development blog
twitter: https://twitter.com/WaltCollins3 @WaltCollins3
Game titles: Pesticide Patrol, Arcanoria Chronicles, CyberGhost, Arcanoria
PLAY NOW: http://arcanor.itch.io/
twitter: https://twitter.com/WaltCollins3 @WaltCollins3
Game titles: Pesticide Patrol, Arcanoria Chronicles, CyberGhost, Arcanoria
PLAY NOW: http://arcanor.itch.io/
Re: click detection
Doh, thanks for the reminder. I forgot to make it available on the customer download site. It's there now. (If anyone else needs access to any patches or updates, please PM me your Unity Asset Store invoice number.)
Re: click detection
Fantastic, thanks! I'll go download now and report back later today.
Arcanoria Games - http://www.arcanoria.com - indie game development blog
twitter: https://twitter.com/WaltCollins3 @WaltCollins3
Game titles: Pesticide Patrol, Arcanoria Chronicles, CyberGhost, Arcanoria
PLAY NOW: http://arcanor.itch.io/
twitter: https://twitter.com/WaltCollins3 @WaltCollins3
Game titles: Pesticide Patrol, Arcanoria Chronicles, CyberGhost, Arcanoria
PLAY NOW: http://arcanor.itch.io/
Re: click detection
In my preliminary testing just now, it seems to work perfectly. I think this is far superior functionality now.
Thanks again Tony!
Thanks again Tony!
Arcanoria Games - http://www.arcanoria.com - indie game development blog
twitter: https://twitter.com/WaltCollins3 @WaltCollins3
Game titles: Pesticide Patrol, Arcanoria Chronicles, CyberGhost, Arcanoria
PLAY NOW: http://arcanor.itch.io/
twitter: https://twitter.com/WaltCollins3 @WaltCollins3
Game titles: Pesticide Patrol, Arcanoria Chronicles, CyberGhost, Arcanoria
PLAY NOW: http://arcanor.itch.io/
Re: click detection
I appreciate the suggestion. I think it's much nicer this way, too!