Problem with cinemachine

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fanaei
Posts: 73
Joined: Wed Aug 15, 2018 10:38 am

Problem with cinemachine

Post by fanaei »

Hi Tony,
Because of some problems, I deleted my library folder (of unity) and after that I went into some problems with Dialogue Manager. After enabling Cinemachine support, I got this error:

Code: Select all

Assets\Plugins\Pixel Crushers\Dialogue System\Wrappers\Options\Cinemachine\CinemachineCameraPriorityOnDialogueEvent.cs(16,90): error CS0234: The type or namespace name 'CinemachineCameraPriorityOnDialogueEvent' does not exist in the namespace 'PixelCrushers.DialogueSystem' (are you missing an assembly reference?)
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Tony Li
Posts: 22055
Joined: Thu Jul 18, 2013 1:27 pm

Re: Problem with cinemachine

Post by Tony Li »

Hi,

Make sure your Project Settings' Scripting Define Symbols includes USE_CINEMACHINE.

You may need to right-click on CinemachineCameraPriorityOnDialogueEvent.cs in this folder:
Plugins / Pixel Crushers / Dialogue System / Scripts / Options / Cinemachine / Triggers
and then select Reimport. Then do the same in the Wrappers folder.
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