Edit: This doesn't work
Code: Select all
SetActive(Dialogue Panel, false); Fade(out, 0.9, #000000)@0.1; Fade(in, 1, #000000)@1;SetActive(Dialogue Panel)@1
If it is of any relevance, I have set it as a Sequencer Shortcut and there is another gameObject I set to active. So it's something like
Code: Select all
{{shortcut_seq}}; SetActive(gameObject)