Hi Tony!
I’m using the Textline extra and working on a text message simulation. Currently I have set max messages to a certain value to prevent the scroll rectangle from lagging as the dialogue length increases. However I do want my players to be able to navigate backwards and read old conversations if they choose, like in text apps when you scroll up, or click “load more”, a portion of old messages will load in. Do you think something like this is possible? If so I’d appreciate it if you guided me in the right direction
Thanks for your help as always.
Amy
About max messages
Re: About max messages
Hi Amy,
It's possible, but you'd have to edit/extend the TextlineDialogueUI class. I'll add this to the wishlist. But if you're handy with scripting you will probably be able to make time to extend it before I can. I'm working on an update to the core Dialogue System right now.
It's possible, but you'd have to edit/extend the TextlineDialogueUI class. I'll add this to the wishlist. But if you're handy with scripting you will probably be able to make time to extend it before I can. I'm working on an update to the core Dialogue System right now.
Re: About max messages
Thanks Tony, I’ll give it a go.
Re: About max messages
FYI - In the next 2-3 weeks, I plan to extend Textline to optionally support EnhancedScroller to scroll back infinite content.
Re: About max messages
This is perfect! I’ll purchase it and wait for your update
Re: About max messages
Please wait until I implement support. I haven't actually used EnhancedScroller yet, although I've heard good things about it. There's an off chance that I could run into an issue and have to use a different solution.