Save System

Announcements, support questions, and discussion for the Dialogue System.
nitrox32
Posts: 68
Joined: Sat Dec 01, 2018 10:41 am

Re: Save System

Post by nitrox32 »

Thanks for getting back to me and I'm sorry to be a pain however your link is just displays a bunch of random characters instead of a package file. I tried importing the integration package from Opsive. It is labeled DialogueSystem.unitypackage. I imported it into unity and added the UCC Saver component to my character. I did not see a debug check box. Perhaps Opsive has not updated their integrations page? Anyway this is what the UCC Saver looks like from their site:
uccsaver.JPG
uccsaver.JPG (24.97 KiB) Viewed 487 times
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Tony Li
Posts: 22057
Joined: Thu Jul 18, 2013 1:27 pm

Re: Save System

Post by Tony Li »

Your browser is trying to show the contents of the unitypackage instead of offering to download it. Right-click on the link and select "Save Link As..."

The Debug checkbox is new; I haven't sent it to Opsive yet.
nitrox32
Posts: 68
Joined: Sat Dec 01, 2018 10:41 am

Re: Save System

Post by nitrox32 »

Oh my gosh, right click???? :oops: That was embarrassing. I got it working now. Before I updated the integration package from Opsive I tried ticking the "Save Across Scene Changes" as this seemed obvious to me. When I did the character appeared in a completely random position, under the terrain and free-falling. So I figured that must not have been the solution so I unticked it and moved on. After all of this I thought I'd try it again with the updated package. Sure enough it worked! Man, I can't express how fantastic your support is. As much as I want to keep working on my game and exploring more of Dialogue System I need to pause and go write a glowing review of your product! Thank you!
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Tony Li
Posts: 22057
Joined: Thu Jul 18, 2013 1:27 pm

Re: Save System

Post by Tony Li »

Thanks! Always glad to help!
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