Can not play a disabled audio source error

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RoboticPotato
Posts: 7
Joined: Mon Jan 26, 2015 6:15 pm

Can not play a disabled audio source error

Post by RoboticPotato »

Hey, I'm getting an error "Can not play a disabled audio source" when trying to play the dialog. I know it's some BS with the default audio source.

How do I enable it? Or how do I assign it to play at a specific Audiosource? This is using the AudioWait Command.
RoboticPotato
Posts: 7
Joined: Mon Jan 26, 2015 6:15 pm

Re: Can not play a disabled audio source error

Post by RoboticPotato »

Nevermind.

It was happening because I was dragging prefabs into the ConversationTrigger component.

Once I dragged a scene object into there instead, it was working fine. It's because the AudioWait sequencer wanted to make audio source components inside of the "Subject" and I didn't have one.
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