Announcements, support questions, and discussion for Love/Hate.
Get Temperament (ORK)
Replies: 9
by
aotihav »
Wed Sep 19, 2018 3:04 pm
Hi! First of all thank you so much for the help the other day! It really made my day! :D
I'm using Love/Hate with ORK to display an interaction HUD...
9 Replies
3815 Views
Last post by Tony Li
Thu Sep 20, 2018 12:40 pm
Finding highest personality trait value?
Replies: 1
by
aotihav »
Thu Sep 13, 2018 7:02 pm
First of all, thank you so much for Love/Hate! It's really a great asset!
I was wondering if there was a way to find the highest personality trait...
1 Replies
1494 Views
Last post by Tony Li
Fri Sep 14, 2018 4:54 am
4 Replies
2054 Views
Last post by Tony Li
Tue Sep 11, 2018 12:32 pm
Love/Hate 1.9.0 Released
Replies: 6
by
Tony Li »
Mon Jul 09, 2018 10:58 pm
Version 1.9.0 is now available on the Unity Asset Store .
Release notes:
Minimum version is now Unity 5.3.6.
Improved: Deeds can now specify who...
6 Replies
2753 Views
Last post by Tony Li
Thu Aug 09, 2018 4:03 pm
0 Replies
1532 Views
Last post by Tony Li
Thu Aug 02, 2018 7:47 pm
Emerald AI integration
Replies: 4
by
evilotaku »
Sat Jul 14, 2018 9:07 pm
Hey guys, I just picked up Emerald AI and the Emerald AI integration isn't compiling on a fresh install. I get these 4 errors in the console...
4 Replies
2436 Views
Last post by Tony Li
Sun Jul 15, 2018 11:00 am
Relationship Traits
Replies: 6
by
turdle2080 »
Wed Jul 04, 2018 5:00 pm
in the Faction Database we set up Relationship traits, but how do we access/affect them? the manual gives examples of respect, lust and duty, which i...
6 Replies
2408 Views
Last post by Tony Li
Sat Jul 07, 2018 3:44 pm
May Madness Sale - 30-50% Off
by
Tony Li »
Mon Apr 30, 2018 11:45 am
The Unity Asset Store's May Madness sale is going on! You can get Love/Hate 30% off, the Dialogue System for Unity 50% off, and Quest Machine 30%...
0 Replies
1436 Views
Last post by Tony Li
Mon Apr 30, 2018 11:45 am
Love/Hate 1.8.9 Released
by
Tony Li »
Mon Mar 19, 2018 3:45 pm
Version 1.8.9 is now live on the Unity Asset Store !
This version features some nice updates to the core system, such as an in-game Faction Member...
0 Replies
1385 Views
Last post by Tony Li
Mon Mar 19, 2018 3:45 pm
Evaluation questions
Replies: 3
by
Furiant »
Thu Dec 28, 2017 11:00 am
First, I want to say that I'm impressed with the detail that went into this product. I had intended to develop my own emotion/relationship system. I...
3 Replies
2209 Views
Last post by Tony Li
Thu Dec 28, 2017 7:13 pm
Love/Hate 1.8.8 Released
by
Tony Li »
Sun Oct 01, 2017 8:46 pm
Love/Hate 1.8.8 has been submitted to the Asset Store and is available for download on the Pixel Crushers customer download site. If you need access,...
0 Replies
1583 Views
Last post by Tony Li
Sun Oct 01, 2017 8:46 pm
0 Replies
1530 Views
Last post by Tony Li
Sat Jul 29, 2017 10:04 pm
3 Replies
1653 Views
Last post by MeneghettiFlux
Fri Jul 28, 2017 9:47 am
Unity 5.3.7 compiler errors
Replies: 3
by
lupiks »
Mon May 01, 2017 2:35 pm
On Unity 5.3.7 with Love/Hate 1.8.6 I have errors:
Assets/Pixel Crushers/LoveHate/Scripts/Core/Faction...
3 Replies
1732 Views
Last post by Tony Li
Tue May 02, 2017 1:04 pm
5 Replies
1940 Views
Last post by Tony Li
Fri Apr 21, 2017 4:13 pm
Fungus & Adventure Creator integration..
Replies: 2
by
niksha »
Fri Apr 14, 2017 4:16 am
Hi,
I am planning to buy Love/Hate but I have few questions.
First, I know Love/Hate works in Adventure Creator, so ehat exactly is the integration...
2 Replies
2466 Views
Last post by niksha
Fri Apr 14, 2017 9:34 am
A couple of questions (newbie)
Replies: 7
by
Aheydeck »
Fri Mar 24, 2017 8:40 pm
Hi,
Just got around to get Love/Hate, but i have had it in mind ever since i started developing my game a year ago.
After implementation and trying...
7 Replies
2567 Views
Last post by Tony Li
Wed Apr 12, 2017 9:51 pm
14 Replies
5004 Views
Last post by tylerwsavatronix
Fri Feb 24, 2017 1:42 am
Some suggested features
Replies: 1
by
dogtoy »
Sun Dec 25, 2016 12:14 pm
Hi,
Really cool system. Using the system I think there are some things that would be great for the system to have that are not currently possible (at...
1 Replies
1533 Views
Last post by Tony Li
Sun Dec 25, 2016 9:21 pm
Data modelling?
Replies: 7
by
tylerwsavatronix »
Mon Dec 05, 2016 11:32 pm
Does anyone know of a program that could be used to model out the factions/relationships visually?
Ideally it would also support multi-inheritance...
7 Replies
2956 Views
Last post by tylerwsavatronix
Fri Dec 09, 2016 4:55 am
11 Replies
4873 Views
Last post by Tony Li
Tue Nov 29, 2016 8:36 pm
Apex Utillity-AI integration
Replies: 7
by
tylerwsavatronix »
Fri Jul 15, 2016 7:16 am
Any plans in the works to integrate with Apex Utility-AI?
If not and we end up rolling our own, what would be the process for putting it out to the...
7 Replies
3240 Views
Last post by Tony Li
Tue Nov 22, 2016 10:13 am
Self-Loathing and other Reacting to Self
Replies: 18
by
Nosteme »
Wed Aug 10, 2016 8:15 pm
Hey Tony,
First off, thanks for the update! I also noticed you updated the manual and I appreciate that :D Still loving Love/Hate!
I was thinking...
18 Replies
7246 Views
Last post by Nosteme
Mon Aug 29, 2016 2:02 am
Love/Hate 1.83 Available
by
Tony Li »
Wed Aug 10, 2016 2:57 pm
Love/Hate 1.83 is now available on the Asset Store !
This is a small update that adds support for custom time modes via a GameTime class and also...
0 Replies
1603 Views
Last post by Tony Li
Wed Aug 10, 2016 2:57 pm
Custom "Eyes" not involving raycasts
Replies: 3
by
Nosteme »
Wed Jul 27, 2016 5:01 pm
Hello. I'm really digging Love/Hate so far. It's incredibly detailed and obviously had a lot of love poured into it :)
I'm hoping to utilize it as...
3 Replies
1771 Views
Last post by Tony Li
Wed Jul 27, 2016 9:48 pm
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