Announcements, support questions, and discussion for the Dialogue System.
How to emphasis not optional responses
Replies: 4
by
wborgo »
Thu Oct 19, 2023 4:35 pm
Hi, I found here in the forum by the search that I can use emphasis and SimStatus to darken the responses that the player already chosed before.
Now...
4 Replies
269 Views
Last post by Tony Li
Thu Oct 19, 2023 9:19 pm
4 Replies
262 Views
Last post by Tony Li
Thu Oct 19, 2023 8:54 am
8 Replies
823 Views
Last post by Aelcyx
Thu Oct 19, 2023 12:33 am
1 Replies
224 Views
Last post by Tony Li
Wed Oct 18, 2023 8:30 pm
3 Replies
591 Views
Last post by Tony Li
Wed Oct 18, 2023 8:22 pm
24 Replies
5615 Views
Last post by duolazhang
Wed Oct 18, 2023 5:38 pm
3 Replies
230 Views
Last post by Tony Li
Wed Oct 18, 2023 9:43 am
1 Replies
166 Views
Last post by Tony Li
Wed Oct 18, 2023 8:36 am
1 Replies
155 Views
Last post by Tony Li
Tue Oct 17, 2023 6:22 pm
PC Panel near Player Head
Replies: 1
by
SilverMoon17 »
Tue Oct 17, 2023 2:09 pm
Is in Dialogue System for Unity way to make that PC Panel appears near player, in dialogue not a bark, head, like cloud?
1 Replies
246 Views
Last post by Tony Li
Tue Oct 17, 2023 2:38 pm
How to stop AudioWait?
Replies: 8
by
rakkar »
Thu Sep 03, 2020 4:46 pm
If the user clicks past the last entry of dialogue, the narrative audio started from AudioWait continues playing into loading screens and elsewhere....
8 Replies
1026 Views
Last post by duolazhang
Tue Oct 17, 2023 8:04 am
Randomizing Quest Item
Replies: 3
by
CptStar »
Mon Oct 16, 2023 9:40 am
Hi, the game I'm working on has some resources and I need a quest randomly pick one of them and ask a random amount for it. My first attempt is to...
3 Replies
215 Views
Last post by Tony Li
Mon Oct 16, 2023 8:07 pm
Multiple voice options for Player
Replies: 4
by
brian_nielsen »
Fri Sep 29, 2023 12:02 pm
Good morning Tony,
We've been using the entrytag system to play dialogue audio in our project. Right now we are using AudioWait(entrytag) in our...
4 Replies
327 Views
Last post by Tony Li
Mon Oct 16, 2023 1:58 pm
5 Replies
687 Views
Last post by Tony Li
Mon Oct 16, 2023 8:33 am
8 Replies
598 Views
Last post by Tony Li
Mon Oct 16, 2023 8:32 am
Use Player name in dialouge?
Replies: 3
by
Hereder »
Thu Oct 12, 2023 7:59 pm
Hi!
I have a simple script where I can name my player Rune for example, this is saved in my PlayerData sriptable object.
Can I somehow fetch the name...
3 Replies
411 Views
Last post by Tony Li
Mon Oct 16, 2023 8:31 am
5 Replies
382 Views
Last post by Tony Li
Sat Oct 14, 2023 8:05 pm
9 Replies
479 Views
Last post by makovetksyi
Sat Oct 14, 2023 11:42 am
Bool true when gameobject dead
Replies: 3
by
hrohibil »
Fri Oct 13, 2023 5:17 pm
Hey Tony
I have setup a bool variable in the dialouge system.
I have a gameobject that when i destroy it, then the bool should turn true.
How...
3 Replies
408 Views
Last post by Tony Li
Fri Oct 13, 2023 9:38 pm
Custom behaviour for narrator
Replies: 5
by
Keeko »
Thu Oct 12, 2023 10:25 pm
I have a character in my dialogue database that represents narrated actions. However I have a few problems.
firstly, the narrators name Scene Action...
5 Replies
688 Views
Last post by Keeko
Fri Oct 13, 2023 1:08 pm
5 Replies
317 Views
Last post by Tony Li
Fri Oct 13, 2023 12:55 pm
Maximum save slot
Replies: 3
by
thevisitor50 »
Wed Oct 11, 2023 11:08 pm
Hi, I am wondering if there is a maximum number of save slots and if there is a limit, how do I modify it?
DiskSavedGameDataStorer.cs seems to...
3 Replies
187 Views
Last post by Tony Li
Fri Oct 13, 2023 8:02 am
Call dialogue with 2 different buttons?
Replies: 5
by
Hereder »
Thu Sep 21, 2023 11:10 pm
Hi!
I've been away for some time and totally forgot how I call the dialogue system.
However, i want to make sure I can call it when I press Cross OR...
5 Replies
389 Views
Last post by Tony Li
Thu Oct 12, 2023 8:07 pm
Keeping Sprites active until changed.
Replies: 3
by
lenster »
Wed Oct 11, 2023 9:13 am
Hey,
I don't have a sprite for my player character and instead would just like to keep showing the sprite of the previous speaker.
What's happening...
3 Replies
486 Views
Last post by Tony Li
Thu Oct 12, 2023 8:19 am
3 Replies
834 Views
Last post by Tony Li
Thu Oct 12, 2023 8:05 am
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