Announcements, support questions, and discussion for the Dialogue System.
Articy:draft image export pipeline
Replies: 1
by
Znoleg »
Mon Dec 11, 2023 1:31 pm
Hello Pixel Crushers team! Our designers use articy:draft to create quests, items, and dialogues. For these entities we want to show pictures. My...
1 Replies
4105 Views
Last post by Tony Li
Mon Dec 11, 2023 3:57 pm
Dialog with on trigger enter
Replies: 3
by
grinseengel »
Sat Dec 09, 2023 4:29 am
Hello, I am a beginner when it comes to the dialog system. I have already had my first small successes. Now I would like a dialog to start only when...
3 Replies
11429 Views
Last post by Tony Li
Mon Dec 11, 2023 9:42 am
Change subtitle panel runtime
Replies: 11
by
MasterDataBase »
Sun Nov 26, 2023 1:08 pm
Hi everyone
In my project I'm facing an unusual use case, and maybe I'm using the wrong approach.
In my project, turn based game, I use the dialogue...
11 Replies
22731 Views
Last post by Tony Li
Sun Dec 10, 2023 10:23 am
5 Replies
15696 Views
Last post by Tony Li
Sat Dec 09, 2023 11:34 pm
25 Replies
35501 Views
Last post by Tony Li
Sat Dec 09, 2023 12:23 pm
1 Replies
10634 Views
Last post by Tony Li
Fri Dec 08, 2023 8:54 pm
1 Replies
9434 Views
Last post by Tony Li
Thu Dec 07, 2023 3:43 pm
How To Set Conversation Fields
Replies: 3
by
Voltage3000 »
Tue Dec 05, 2023 10:43 pm
Hi Tony, I'm trying to figure out the best way to dynamically change values like rewards for encounters in my game.
We thought giving the...
3 Replies
10577 Views
Last post by Tony Li
Thu Dec 07, 2023 11:44 am
Cinemachine and UI
Replies: 6
by
mudukke »
Tue Dec 05, 2023 9:55 am
I am having issues with the cinemachine and UI
For example, my character chats to themselves so it cuts to cinemachine camera shot. However, when...
6 Replies
11707 Views
Last post by Tony Li
Thu Dec 07, 2023 8:36 am
1 Replies
7572 Views
Last post by Tony Li
Wed Dec 06, 2023 9:13 am
2 Replies
8403 Views
Last post by Tony Li
Wed Dec 06, 2023 9:00 am
Need help with timeline and sequence
Replies: 9
by
Esylin »
Sat Nov 25, 2023 1:17 pm
Hi, I am trying to play timeline animation during conversations, but I have difficulty making it work the way I wanted. Here is what I wanted to...
9 Replies
12697 Views
Last post by Tony Li
Wed Dec 06, 2023 8:33 am
16 Replies
17015 Views
Last post by Tony Li
Tue Dec 05, 2023 1:59 pm
5 Replies
8883 Views
Last post by Tony Li
Tue Dec 05, 2023 9:15 am
Back button
Replies: 3
by
levexis »
Thu Nov 30, 2023 11:36 am
I'm planning to use this for research and I need a back button for when someone clicks on the wrong thing. Is this supported or relatively easy to...
3 Replies
8155 Views
Last post by Tony Li
Mon Dec 04, 2023 2:01 pm
Visual Novel Log System/History System
Replies: 1
by
Kairos »
Sat Dec 02, 2023 10:56 am
I am trying to add a log system or history system where players can see the previous dialogues that they've read. I was wondering if there's a way to...
1 Replies
3671 Views
Last post by Tony Li
Sat Dec 02, 2023 11:53 am
Increase Typewriter Speed
Replies: 3
by
Kairos »
Tue Nov 28, 2023 9:57 pm
I want to have a function that would make the typewriter speed faster when I hold my mouse button. I tried using the built in...
3 Replies
3983 Views
Last post by Tony Li
Sat Dec 02, 2023 8:29 am
Wheel dialogue UI issues
Replies: 12
by
windsands »
Fri Oct 27, 2023 2:24 pm
I am using the wheel dialogue UI.
I have conversation zone, dialogue actor, and dialogue system trigger on the npc giving me these errors.
I see that...
12 Replies
5600 Views
Last post by Tony Li
Fri Dec 01, 2023 8:45 pm
Both panel name at start
Replies: 4
by
Wiik »
Tue Nov 28, 2023 5:09 pm
Hi,
i have 2 Subtitles panels with Visibility= always from start
And their name should be disabled at start with > On Open() GameObject.SetActive =...
4 Replies
2942 Views
Last post by Tony Li
Fri Dec 01, 2023 8:35 am
7 Replies
3400 Views
Last post by Tony Li
Fri Dec 01, 2023 8:34 am
Adding a converation at runtime?
Replies: 3
by
ds2497 »
Thu Nov 30, 2023 2:25 am
Hey there, I'm working on creating a bark conversation and adding it to the database at runtime. Here's my code:
However, it's not functioning as...
3 Replies
1623 Views
Last post by Tony Li
Fri Dec 01, 2023 8:34 am
GameObject as Lua parameter
Replies: 3
by
danieltorok »
Thu Nov 30, 2023 7:01 am
Hello! I'm wondering if it would be possible to use (drag and drop) GameObject references to custom dialogue action/conditions? It would make it more...
3 Replies
1351 Views
Last post by Tony Li
Thu Nov 30, 2023 7:21 pm
11 Replies
2959 Views
Last post by Tony Li
Thu Nov 30, 2023 2:56 pm
4 Replies
1016 Views
Last post by levexis
Thu Nov 30, 2023 11:16 am
Setting Up a Timer
Replies: 4
by
SilencedMage »
Thu Nov 30, 2023 12:18 am
I'm brand new to this wonderful dialogue tool, so excuse my ignorance! I have a slider setup and set as the Timer in the dialogue options. But I...
4 Replies
705 Views
Last post by Tony Li
Thu Nov 30, 2023 10:53 am
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