Announcements, support questions, and discussion for the Dialogue System.
3 Replies
1093 Views
Last post by Tony Li
Fri Dec 22, 2017 2:22 pm
1 Replies
1128 Views
Last post by Tony Li
Wed Dec 20, 2017 1:34 pm
5 Replies
839 Views
Last post by Tony Li
Wed Dec 20, 2017 8:27 am
6 Replies
1280 Views
Last post by Tony Li
Mon Dec 18, 2017 8:11 pm
Changes in Articy Converter
Replies: 6
by
mrcsbmr »
Wed Nov 15, 2017 4:54 am
Dear Tony,
first, thanks for DialogueSystem. We're using it in our game Unforeseen Incidents and it saves us a lot of work and troubles. We're using...
6 Replies
1136 Views
Last post by Tony Li
Sun Dec 17, 2017 10:08 pm
Articy 3.18 not importing
Replies: 6
by
shredingskin »
Sun Dec 10, 2017 1:24 pm
I'm not sure if this is reported yet, but I'm unable to load the xml created with the new version of articy draft, I tried 2 artict projects and the...
6 Replies
1904 Views
Last post by Tony Li
Sun Dec 17, 2017 10:08 pm
Articy:draft pitfalls
Replies: 2
by
Racoon7 »
Fri Nov 03, 2017 6:31 pm
Hi,
I recently started with Dialogue System and as I'm slowly learning to use it, I thought I'd point out some issues I had with importing from...
2 Replies
1458 Views
Last post by Tony Li
Sun Dec 17, 2017 10:07 pm
Articy converter updated in DS v1.7.7
by
Tony Li »
Sun Dec 17, 2017 10:05 pm
The customer download site has a release candidate for version 1.7.7 that contains significant changes to the articy:draft converter. If you're using...
0 Replies
1097 Views
Last post by Tony Li
Sun Dec 17, 2017 10:05 pm
1 Replies
762 Views
Last post by Tony Li
Thu Dec 14, 2017 10:57 am
Lua commands
Replies: 1
by
hapciupalit »
Thu Dec 14, 2017 4:18 am
In my game I would like to try hide the triggers if some conditions are not fulfilled. I created a gameobject with a Condition Observer , where I...
1 Replies
975 Views
Last post by Tony Li
Thu Dec 14, 2017 9:47 am
how can i split the lines?
Replies: 1
by
Yob »
Wed Dec 13, 2017 12:11 pm
hello :)
i am using your Asset well!
and when i am writing a lines too long, i hope to split the line one sentence by one in localTextTable.
like...
1 Replies
945 Views
Last post by Tony Li
Wed Dec 13, 2017 12:50 pm
AC Integration - Multiple dialogs
Replies: 1
by
joaogarin »
Wed Dec 13, 2017 3:17 am
Hello,
I have a scene where I would like 2 dialogs to happen simultaneously. I am using Dialog System together with Adventure creator. Everything...
1 Replies
448 Views
Last post by Tony Li
Wed Dec 13, 2017 8:46 am
Saving with Adventure Creator
Replies: 5
by
Kole90 »
Mon Dec 11, 2017 3:59 am
Hi Tony
So I'm trying to save Dialogue System with Adventure Creator. I have done what manual says like checking Include Sim Status on both...
5 Replies
2315 Views
Last post by Tony Li
Wed Dec 13, 2017 8:21 am
3 Replies
488 Views
Last post by Tony Li
Sun Dec 10, 2017 8:05 pm
2 Replies
844 Views
Last post by bluebuttongames
Fri Dec 08, 2017 4:56 pm
6 Replies
3671 Views
Last post by Tony Li
Fri Dec 08, 2017 7:42 am
4 Replies
1182 Views
Last post by Tony Li
Thu Dec 07, 2017 7:12 pm
15 Replies
3261 Views
Last post by Tony Li
Wed Dec 06, 2017 1:43 pm
4 Replies
1533 Views
Last post by Tony Li
Wed Dec 06, 2017 8:40 am
2 Replies
768 Views
Last post by minomod
Mon Dec 04, 2017 10:12 am
TextMesh Pro - Questions
Replies: 3
by
miguelfanclub »
Sat Dec 02, 2017 4:23 pm
Hi,
1. Is there a replacement for the UI Button Key Trigger Script to allow pressing space to continue?
When using that one, space doesnt work. Only...
3 Replies
1126 Views
Last post by Tony Li
Sun Dec 03, 2017 7:47 pm
Dialogue entries IDs
Replies: 1
by
miguelfanclub »
Sun Dec 03, 2017 8:51 am
Hi,
in my new project Im using Dialogue System for all the text the main character is saying (items descriptions etc etc)
Its getting difficult to...
1 Replies
1331 Views
Last post by Tony Li
Sun Dec 03, 2017 12:52 pm
9 Replies
3028 Views
Last post by Thundy
Fri Dec 01, 2017 12:00 pm
3 Replies
637 Views
Last post by Tony Li
Thu Nov 30, 2017 7:56 pm
Continue button stop working
Replies: 9
by
miguelfanclub »
Thu Nov 23, 2017 5:56 am
HI there!
Using Playmaker:
So i have a variable going from 1 to 0 over time (240 seg)
Im comparing the status of this variable to display player...
9 Replies
3746 Views
Last post by Tony Li
Thu Nov 30, 2017 7:54 pm
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