Search found 96 matches
- Fri Apr 28, 2023 6:09 am
- Forum: Dialogue System for Unity
- Topic: [HOWTO] How To: Bypass Response Menu When Player Has One Choice
- Replies: 2
- Views: 2657
Re: [HOWTO] How To: Bypass Response Menu When Player Has One Choice
YES! As usual, you've hit the nail on the head first time! That's working exactly as I want it, THANK YOU!
- Thu Apr 27, 2023 2:51 pm
- Forum: Dialogue System for Unity
- Topic: "Continue" button not shown in Dialogue with self
- Replies: 1
- Views: 848
"Continue" button not shown in Dialogue with self
Hello again! I hope you are well! I have set up some dialogue that the player has with themself - so, at points in the game, the player will have a thought and it will be presented via a dialogue. For example: https://drive.google.com/file/d/1Ol-_nUCir_JqKwkw84shbdMeE5TWekU4/view?usp=sharing I'd lik...
- Sun Sep 25, 2022 10:09 am
- Forum: Dialogue System for Unity
- Topic: Errors when enabling Assembly Definitions and Third Party Dialogue / Quest Machine support
- Replies: 4
- Views: 286
Re: Errors when enabling Assembly Definitions and Third Party Dialogue / Quest Machine support
Hi! So, it looks like Invector have made some changes since the integration was created. There are a number of properties in vMotor that are private. I edited the scripts, made them public, and everything is working great. I've got to say, I wish EVERY asset author followed your example of optionall...
- Sun Sep 25, 2022 5:27 am
- Forum: Dialogue System for Unity
- Topic: Errors when enabling Assembly Definitions and Third Party Dialogue / Quest Machine support
- Replies: 4
- Views: 286
Re: Errors when enabling Assembly Definitions and Third Party Dialogue / Quest Machine support
Of course, thank you! I was so busy with this yesterday, I didn't see what was obvious! Amazing, that works! I'm just left with to errors, this time from the Invector Support scripts. Not sure if this is something you can help me with, or if I need to go to Invector support? These are the two errors...
- Sat Sep 24, 2022 9:20 pm
- Forum: Dialogue System for Unity
- Topic: Errors when enabling Assembly Definitions and Third Party Dialogue / Quest Machine support
- Replies: 4
- Views: 286
Errors when enabling Assembly Definitions and Third Party Dialogue / Quest Machine support
Hello! I'm trying to setup Assembly Definitions in my project. I've imported the Quest Machine, Dialogue System, and PixelCrushers assembly definitions. However, I'm getting a load of console errors related to the third party support scripts. For example: Assets\Plugins\Pixel Crushers\Quest Machine\...
- Fri Sep 16, 2022 2:32 pm
- Forum: Dialogue System for Unity
- Topic: Giving Quest to Player from Dialogue Conversation
- Replies: 3
- Views: 188
Re: Giving Quest to Player from Dialogue Conversation
Thank you Tony!
I made a mistake in using the Actor name, rather than the Id. So using this (alissa_id) resolved the issue!
Thanks again, amazing stuff!
I made a mistake in using the Actor name, rather than the Id. So using this (alissa_id) resolved the issue!
Thanks again, amazing stuff!
- Fri Sep 16, 2022 12:48 pm
- Forum: Dialogue System for Unity
- Topic: Giving Quest to Player from Dialogue Conversation
- Replies: 3
- Views: 188
Giving Quest to Player from Dialogue Conversation
Hi! I hope this finds you well! I'm trying to give my player a Quest Machine Quest direct from a Dialogue System Conversation. Within the conversation, I have a dialogue entry with an action and the following script: GiveQuest("Player", "my_dear_hunter") However, when the dialogu...
- Wed Jul 06, 2022 9:07 am
- Forum: Dialogue System for Unity
- Topic: Starting conversation, dialog does not show or enable the mouse cursor
- Replies: 3
- Views: 282
Re: Starting conversation, dialog does not show or enable the mouse cursor
That's done it, thanks again Tony!
- Tue Jul 05, 2022 12:08 pm
- Forum: Dialogue System for Unity
- Topic: Dialogue no longer displayed, replaced by Quest window
- Replies: 2
- Views: 158
Re: Dialogue no longer displayed, replaced by Quest window
Argh, somehow I'd removed the "DialogSystemQuestMachineBridge"! What an idiot!
Move along, nothing to see here....
Move along, nothing to see here....
- Tue Jul 05, 2022 11:58 am
- Forum: Dialogue System for Unity
- Topic: Dialogue no longer displayed, replaced by Quest window
- Replies: 2
- Views: 158
Re: Dialogue no longer displayed, replaced by Quest window
I'm getting somewhere, I think. It seems that this conversation logic is evaluating to false: CurrentQuestState("i_had_a_dream") == "active" Which is why Dialogue System is not finding any appropriate conversation path to follow. I don't understand why, though: "I_had_a_drea...