Search found 13 matches

by Frioniel
Wed Nov 08, 2017 12:29 pm
Forum: Dialogue System for Unity
Topic: little problem with Button UI
Replies: 7
Views: 640

Re: little problem with Button UI

Hello I tried as your guide If I click the button, then the GameObject is active well But... stilll the conversation event doesn't work :cry: is there another setting for conversation event? ----------------------------------------- Try to do 1. Button Click -> GameObject becomes active -> then Conv...
by Frioniel
Sun Nov 05, 2017 2:44 am
Forum: Dialogue System for Unity
Topic: little problem with Button UI
Replies: 7
Views: 640

Re: little problem with Button UI

Yep! I checked several times that dropdown set to the OnEnable. and I don't get it what's the last sentence means. Does it mean, while playing the game, does console window show the error? if it is right, well... there's no error in console window (Currently debug level in dialogue manager is info s...
by Frioniel
Sat Nov 04, 2017 11:23 am
Forum: Dialogue System for Unity
Topic: little problem with Button UI
Replies: 7
Views: 640

Re: little problem with Button UI

Oh... I think I forgot to turn off the Once function.

But..

still there's the problem :(

Dialogue event doesn't work even if Conversation trigger exists.
by Frioniel
Sat Nov 04, 2017 11:16 am
Forum: Dialogue System for Unity
Topic: little problem with Button UI
Replies: 7
Views: 640

little problem with Button UI

Hi, I'm making text adventure game. What I'm going to do is, If I click the button(Unity.UI button), the Gameobject that contains Conversation Trigger component(On Enable Setting) will appear. and Dialogue event will activate. when I click the button Gameobject appears well.... but the problem is......
by Frioniel
Wed Oct 18, 2017 10:42 pm
Forum: Dialogue System for Unity
Topic: Sound effect for characters doesn't work
Replies: 6
Views: 1108

Re: Sound effect for characters doesn't work

I get it!

Thank you very much!
by Frioniel
Wed Oct 18, 2017 9:11 pm
Forum: Dialogue System for Unity
Topic: Sound effect for characters doesn't work
Replies: 6
Views: 1108

Re: Sound effect for characters doesn't work

Thanks for the reply.

and I have another question.

I wonder, does this system supports the Audio Toolkit asset?

I know this system supports Master Audio asset as third party

but currently I can't afford Master Audio asset now, so I'm trying to use Audio Toolkit free version in the asset store.
by Frioniel
Mon Oct 16, 2017 10:50 am
Forum: Dialogue System for Unity
Topic: Sound effect for characters doesn't work
Replies: 6
Views: 1108

Sound effect for characters doesn't work

Hello I'm writing new topic because of sound effect doesn't play for each characters. (May be... I don't know how to activate the function) First... What I want to make is play the sound effect for each characters. Here's the example below the link. https://youtu.be/DAaH1WNdTEM?t=2m35s So I did like...
by Frioniel
Sun Oct 08, 2017 5:50 pm
Forum: Dialogue System for Unity
Topic: Can object activate the dialogue? Not the Player
Replies: 3
Views: 1104

Re: Can object activate the dialogue? Not the Player

Yeah! It worked!

I heartily thank you!
by Frioniel
Sun Oct 08, 2017 4:06 am
Forum: Dialogue System for Unity
Topic: Can object activate the dialogue? Not the Player
Replies: 3
Views: 1104

Can object activate the dialogue? Not the Player

Hello I'm using corgi engine with dialogue system. and I wonder can object activate the dialogue?? when the object is in the conversation zone? Not the player ---------------------------------------------------------------------------------------------------- What am I going to make is... Switch? fo...
by Frioniel
Wed Oct 04, 2017 11:03 pm
Forum: Dialogue System for Unity
Topic: Character keep moving, even if disabled moving function
Replies: 3
Views: 1162

Re: Character keep moving, even if disabled moving function

Oh I never thought this problem can solve like that. :shock: I added the conversation zone component to trigger. Turn on the auto activation, off the Can Move while talking. Also there was um.. animation problem that keep playing walking animation. I just set the sequencer play the Idle animation wh...