Search found 13 matches
- Wed Nov 08, 2017 12:29 pm
- Forum: Dialogue System for Unity
- Topic: little problem with Button UI
- Replies: 7
- Views: 640
Re: little problem with Button UI
Hello I tried as your guide If I click the button, then the GameObject is active well But... stilll the conversation event doesn't work :cry: is there another setting for conversation event? ----------------------------------------- Try to do 1. Button Click -> GameObject becomes active -> then Conv...
- Sun Nov 05, 2017 2:44 am
- Forum: Dialogue System for Unity
- Topic: little problem with Button UI
- Replies: 7
- Views: 640
Re: little problem with Button UI
Yep! I checked several times that dropdown set to the OnEnable. and I don't get it what's the last sentence means. Does it mean, while playing the game, does console window show the error? if it is right, well... there's no error in console window (Currently debug level in dialogue manager is info s...
- Sat Nov 04, 2017 11:23 am
- Forum: Dialogue System for Unity
- Topic: little problem with Button UI
- Replies: 7
- Views: 640
Re: little problem with Button UI
Oh... I think I forgot to turn off the Once function.
But..
still there's the problem
Dialogue event doesn't work even if Conversation trigger exists.
But..
still there's the problem
Dialogue event doesn't work even if Conversation trigger exists.
- Sat Nov 04, 2017 11:16 am
- Forum: Dialogue System for Unity
- Topic: little problem with Button UI
- Replies: 7
- Views: 640
little problem with Button UI
Hi, I'm making text adventure game. What I'm going to do is, If I click the button(Unity.UI button), the Gameobject that contains Conversation Trigger component(On Enable Setting) will appear. and Dialogue event will activate. when I click the button Gameobject appears well.... but the problem is......
- Wed Oct 18, 2017 10:42 pm
- Forum: Dialogue System for Unity
- Topic: Sound effect for characters doesn't work
- Replies: 6
- Views: 1108
Re: Sound effect for characters doesn't work
I get it!
Thank you very much!
Thank you very much!
- Wed Oct 18, 2017 9:11 pm
- Forum: Dialogue System for Unity
- Topic: Sound effect for characters doesn't work
- Replies: 6
- Views: 1108
Re: Sound effect for characters doesn't work
Thanks for the reply.
and I have another question.
I wonder, does this system supports the Audio Toolkit asset?
I know this system supports Master Audio asset as third party
but currently I can't afford Master Audio asset now, so I'm trying to use Audio Toolkit free version in the asset store.
and I have another question.
I wonder, does this system supports the Audio Toolkit asset?
I know this system supports Master Audio asset as third party
but currently I can't afford Master Audio asset now, so I'm trying to use Audio Toolkit free version in the asset store.
- Mon Oct 16, 2017 10:50 am
- Forum: Dialogue System for Unity
- Topic: Sound effect for characters doesn't work
- Replies: 6
- Views: 1108
Sound effect for characters doesn't work
Hello I'm writing new topic because of sound effect doesn't play for each characters. (May be... I don't know how to activate the function) First... What I want to make is play the sound effect for each characters. Here's the example below the link. https://youtu.be/DAaH1WNdTEM?t=2m35s So I did like...
- Sun Oct 08, 2017 5:50 pm
- Forum: Dialogue System for Unity
- Topic: Can object activate the dialogue? Not the Player
- Replies: 3
- Views: 1104
Re: Can object activate the dialogue? Not the Player
Yeah! It worked!
I heartily thank you!
I heartily thank you!
- Sun Oct 08, 2017 4:06 am
- Forum: Dialogue System for Unity
- Topic: Can object activate the dialogue? Not the Player
- Replies: 3
- Views: 1104
Can object activate the dialogue? Not the Player
Hello I'm using corgi engine with dialogue system. and I wonder can object activate the dialogue?? when the object is in the conversation zone? Not the player ---------------------------------------------------------------------------------------------------- What am I going to make is... Switch? fo...
- Wed Oct 04, 2017 11:03 pm
- Forum: Dialogue System for Unity
- Topic: Character keep moving, even if disabled moving function
- Replies: 3
- Views: 1162
Re: Character keep moving, even if disabled moving function
Oh I never thought this problem can solve like that. :shock: I added the conversation zone component to trigger. Turn on the auto activation, off the Can Move while talking. Also there was um.. animation problem that keep playing walking animation. I just set the sequencer play the Idle animation wh...