Sequence
SetContinueMode(false);
1. Write the relevant information at the end of the conversation.
2. When the conversation is over, it changes to Always -> Never.
Search found 89 matches
- Mon Aug 14, 2017 11:10 am
- Forum: Dialogue System for Unity
- Topic: Initialize continue button when loading scene
- Replies: 4
- Views: 524
- Sun Aug 13, 2017 3:49 am
- Forum: Dialogue System for Unity
- Topic: Initialize continue button when loading scene
- Replies: 4
- Views: 524
Initialize continue button when loading scene
1. Always set to scene 1
2. Always set to 2 scene
3. Loading 2 scenes from scene 1
4. 2 The scene has the Always setting initialized to Never (default)
5. If you stop the game and see 2 scenes, it is set to Always.
2. Always set to 2 scene
3. Loading 2 scenes from scene 1
4. 2 The scene has the Always setting initialized to Never (default)
5. If you stop the game and see 2 scenes, it is set to Always.
- Thu Aug 10, 2017 10:14 am
- Forum: Dialogue System for Unity
- Topic: NPC가 순차적으로 대사를 말하게 하는 방법
- Replies: 12
- Views: 1277
- Thu Aug 10, 2017 10:13 am
- Forum: Dialogue System for Unity
- Topic: NPC가 순차적으로 대사를 말하게 하는 방법
- Replies: 12
- Views: 1277
Re: NPC가 순차적으로 대사를 말하게 하는 방법
Resolved. thank you. You are my solver. ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
- Wed Aug 09, 2017 6:46 pm
- Forum: Dialogue System for Unity
- Topic: NPC가 순차적으로 대사를 말하게 하는 방법
- Replies: 12
- Views: 1277
Re: NPC가 순차적으로 대사를 말하게 하는 방법
Thank you. NPC now progresses well in line.
Is it possible to output 1, 2, or 3 from the back when the dialog is already on the bottom like the attached screenshot?
The Conversrsation Trigger uses ON Start at the same time as the player and the NPC, so only one is played.
Is it possible to output 1, 2, or 3 from the back when the dialog is already on the bottom like the attached screenshot?
The Conversrsation Trigger uses ON Start at the same time as the player and the NPC, so only one is played.
- Tue Aug 08, 2017 7:05 pm
- Forum: Dialogue System for Unity
- Topic: NPC가 순차적으로 대사를 말하게 하는 방법
- Replies: 12
- Views: 1277
Re: NPC가 순차적으로 대사를 말하게 하는 방법
As described above, I confirmed in the UI that the conversations are played sequentially. However, it does not appear in the actual game. An error log is output. (ArgumentNullException: Argument can not be null. Parameter name: key) The actor was assigned to the corresponding NPC, so the output was ...
- Tue Aug 08, 2017 10:58 am
- Forum: Dialogue System for Unity
- Topic: NPC가 순차적으로 대사를 말하게 하는 방법
- Replies: 12
- Views: 1277
Re: NPC가 순차적으로 대사를 말하게 하는 방법
I tried it as explained but it does not print.
1. There is an NPC called A.
2. The NPC outputs 1 on the head.
3. 1 disappearing. 2 outputs.
4. 2 disappearing. 3 outputs.
5. 3 disappearing. 4 outputs.
I want to do this.
Now 1 is output and next 2 is not output.
1. There is an NPC called A.
2. The NPC outputs 1 on the head.
3. 1 disappearing. 2 outputs.
4. 2 disappearing. 3 outputs.
5. 3 disappearing. 4 outputs.
I want to do this.
Now 1 is output and next 2 is not output.
- Tue Aug 08, 2017 10:00 am
- Forum: Dialogue System for Unity
- Topic: NPC가 순차적으로 대사를 말하게 하는 방법
- Replies: 12
- Views: 1277
Re: NPC가 순차적으로 대사를 말하게 하는 방법
I will only ask one at a time. I do not think Google translates well.
Q1. The character must output 1 to 4 words. However, only 1 is output and 2 to 4 are not output.
Q1. The character must output 1 to 4 words. However, only 1 is output and 2 to 4 are not output.
- Mon Aug 07, 2017 11:02 am
- Forum: Dialogue System for Unity
- Topic: NPC가 순차적으로 대사를 말하게 하는 방법
- Replies: 12
- Views: 1277
NPC가 순차적으로 대사를 말하게 하는 방법
1. I want the NPC to speak on my own once only. The screen shot is only 1, not 2. 2. Conversation Trigger: I want to keep conversation without interruption even if the conversation is proceeding at the bottom with On Start state. The picture I want is that when the main character passes by, the surr...
- Mon Aug 07, 2017 10:24 am
- Forum: Dialogue System for Unity
- Topic: I would like the NPC to automatically say the dialogue.
- Replies: 4
- Views: 716
Re: I would like the NPC to automatically say the dialogue.
Resolved at # 2. thank you.