Search found 89 matches

by minomod
Mon Aug 14, 2017 11:10 am
Forum: Dialogue System for Unity
Topic: Initialize continue button when loading scene
Replies: 4
Views: 524

Re: Initialize continue button when loading scene

Sequence
SetContinueMode(false);

1. Write the relevant information at the end of the conversation.
2. When the conversation is over, it changes to Always -> Never.
by minomod
Sun Aug 13, 2017 3:49 am
Forum: Dialogue System for Unity
Topic: Initialize continue button when loading scene
Replies: 4
Views: 524

Initialize continue button when loading scene

1. Always set to scene 1
2. Always set to 2 scene
3. Loading 2 scenes from scene 1
4. 2 The scene has the Always setting initialized to Never (default)
5. If you stop the game and see 2 scenes, it is set to Always.
by minomod
Thu Aug 10, 2017 10:13 am
Forum: Dialogue System for Unity
Topic: NPC가 순차적으로 대사를 말하게 하는 방법
Replies: 12
Views: 1277

Re: NPC가 순차적으로 대사를 말하게 하는 방법

Resolved. thank you. You are my solver. :)
by minomod
Wed Aug 09, 2017 6:46 pm
Forum: Dialogue System for Unity
Topic: NPC가 순차적으로 대사를 말하게 하는 방법
Replies: 12
Views: 1277

Re: NPC가 순차적으로 대사를 말하게 하는 방법

Thank you. NPC now progresses well in line.

Is it possible to output 1, 2, or 3 from the back when the dialog is already on the bottom like the attached screenshot?

The Conversrsation Trigger uses ON Start at the same time as the player and the NPC, so only one is played.
by minomod
Tue Aug 08, 2017 7:05 pm
Forum: Dialogue System for Unity
Topic: NPC가 순차적으로 대사를 말하게 하는 방법
Replies: 12
Views: 1277

Re: NPC가 순차적으로 대사를 말하게 하는 방법

As described above, I confirmed in the UI that the conversations are played sequentially. However, it does not appear in the actual game. An error log is output. (ArgumentNullException: Argument can not be null. Parameter name: key) The actor was assigned to the corresponding NPC, so the output was ...
by minomod
Tue Aug 08, 2017 10:58 am
Forum: Dialogue System for Unity
Topic: NPC가 순차적으로 대사를 말하게 하는 방법
Replies: 12
Views: 1277

Re: NPC가 순차적으로 대사를 말하게 하는 방법

I tried it as explained but it does not print.

1. There is an NPC called A.
2. The NPC outputs 1 on the head.
3. 1 disappearing. 2 outputs.
4. 2 disappearing. 3 outputs.
5. 3 disappearing. 4 outputs.

I want to do this.

Now 1 is output and next 2 is not output.
by minomod
Tue Aug 08, 2017 10:00 am
Forum: Dialogue System for Unity
Topic: NPC가 순차적으로 대사를 말하게 하는 방법
Replies: 12
Views: 1277

Re: NPC가 순차적으로 대사를 말하게 하는 방법

I will only ask one at a time. I do not think Google translates well.

Q1. The character must output 1 to 4 words. However, only 1 is output and 2 to 4 are not output.
by minomod
Mon Aug 07, 2017 11:02 am
Forum: Dialogue System for Unity
Topic: NPC가 순차적으로 대사를 말하게 하는 방법
Replies: 12
Views: 1277

NPC가 순차적으로 대사를 말하게 하는 방법

1. I want the NPC to speak on my own once only. The screen shot is only 1, not 2. 2. Conversation Trigger: I want to keep conversation without interruption even if the conversation is proceeding at the bottom with On Start state. The picture I want is that when the main character passes by, the surr...