Search found 6 matches
- Wed Jul 19, 2017 3:38 am
- Forum: Dialogue System for Unity
- Topic: Import with articy:draft : variables are not imported correctly
- Replies: 11
- Views: 1258
Re: Import with articy:draft : variables are not imported correctly
Hello, After more testing, it turns out that I only get this issue on a particular computer. I tried on three different PCs with the same version of Dialogue System, Unity and the same XML file so I doubt that the XML file is the source of this bug. I tried to pinpoint the origin of the problem by u...
- Tue Jul 18, 2017 3:52 am
- Forum: Dialogue System for Unity
- Topic: Import with articy:draft : variables are not imported correctly
- Replies: 11
- Views: 1258
Re: Import with articy:draft : variables are not imported correctly
Hi, Thank you for the quick response. I guess the description would be useful for clarity purposes but that's about it. It was really the variable types that concerned me. Turns out after restarting unity and reimporting the file, everything is working fine, now I feel dumb :| Here are the versions ...
- Mon Jul 17, 2017 9:41 am
- Forum: Dialogue System for Unity
- Topic: Import with articy:draft : variables are not imported correctly
- Replies: 11
- Views: 1258
Import with articy:draft : variables are not imported correctly
Hello there, I recently tried out articy:draft to create the Dialogues for my game, since I saw there was an import function for it. Everything seems to import fine, including the sequences. The only problem I encountered was with variables : The variable's description and type are not imported. The...
- Tue May 09, 2017 11:46 am
- Forum: Dialogue System for Unity
- Topic: Get a list of every local Lua variable.
- Replies: 1
- Views: 350
Get a list of every local Lua variable.
Hello, I wondered if there is a way to get the list of every lua variable from script. I mean : those declared in the current Database, and those declared on runtime ? As far as I know, there is a lua array called Variable[], and we can use the function DialogueLua.GetVariable() from script, but onl...
- Wed May 03, 2017 11:05 am
- Forum: Dialogue System for Unity
- Topic: Lua function string.find() not working
- Replies: 2
- Views: 2244
Re: Lua function string.find() not working
Thanks a lot ! That did the trick.
- Wed May 03, 2017 3:40 am
- Forum: Dialogue System for Unity
- Topic: Lua function string.find() not working
- Replies: 2
- Views: 2244
Lua function string.find() not working
Hello, First of all thanks for this amazing tool, spared us a lot of time and energy ! I'm facing a curious problem when trying to call the lua function : string.find() as a node condition. For exemple : string.find("dog", "dog") Seems to return false. When I call it in script : ...