Search found 15 matches

by warlockoo1
Sat Feb 11, 2017 10:45 am
Forum: Dialogue System for Unity
Topic: Adding Loading Screen (ARPG Kit)
Replies: 3
Views: 596

Re: Adding Loading Screen (ARPG Kit)

Sorry for late reply, so I added loading screen scene to this code, loading screen appears but after that only character spawns and level 1 doesn't load. IEnumerator LoadGame(string saveData) { // Get name of saved level to load: string levelName = string.Empty; if (string.IsNullOrEmpty(saveData)) {...
by warlockoo1
Fri Feb 10, 2017 5:29 am
Forum: Dialogue System for Unity
Topic: Adding Loading Screen (ARPG Kit)
Replies: 3
Views: 596

Adding Loading Screen (ARPG Kit)

Hello, So I want to add loading screen when users loads the game. I have made the script for it, but for that I have to call new function to load the level which is "SceneController.LoadLevel ("Level1")" . But as Dialogue Manager uses "levelManager.LoadGame(saveData)" f...
by warlockoo1
Sun Feb 05, 2017 10:52 am
Forum: Dialogue System for Unity
Topic: Conversation with Enemy - ARPG Kit
Replies: 2
Views: 560

Re: Conversation with Enemy - ARPG Kit

Thank you, it worked, I just modified it to set boss to idle state. So it looks good :D void Update(){ var healthPercent = 100 * ((float) status.health / (float) status.maxHealth); if (healthPercent < surrenderAtHealthPercent){ Debug.Log("Boss is under " + surrenderAtHealthPercent + "...
by warlockoo1
Sun Feb 05, 2017 5:03 am
Forum: Dialogue System for Unity
Topic: Conversation with Enemy - ARPG Kit
Replies: 2
Views: 560

Conversation with Enemy - ARPG Kit

Hello, So basically I am making Interactive RPG, so user a choice in every decisions. So I am making conversation with enemy boss. In fight if enemy health is less than 20, then it triggers a conversation where boss surrenders and player have to choose to kill or not kill him. I added 2 scripts - &q...
by warlockoo1
Sat Feb 04, 2017 10:44 am
Forum: Dialogue System for Unity
Topic: Some Animation doesn't play after conversation end (ARPG Kit)
Replies: 7
Views: 973

Re: Some Animation doesn't play after conversation end (ARPG Kit)

Here, its same as default heroinecontroller of ARPG kit, I've just changed animation of attacks.
by warlockoo1
Sat Feb 04, 2017 8:44 am
Forum: Dialogue System for Unity
Topic: Some Animation doesn't play after conversation end (ARPG Kit)
Replies: 7
Views: 973

Some Animation doesn't play after conversation end (ARPG Kit)

Hi, So I am using default HeroineController that comes with ARPG Kit and I have 3 attack moves and today I added 4th attack move. Everything works fine until player enters any conversation, after conversation completion player can only perform 3 attack moves and not 4th one. It even happens if I sav...
by warlockoo1
Thu Feb 02, 2017 10:40 pm
Forum: Dialogue System for Unity
Topic: Player animation (Mechanim) not changing to idle during conversation
Replies: 7
Views: 1219

Re: Player animation (Mechanim) not changing to idle during conversation

Thank you so much for the great effort. It really worked :)
by warlockoo1
Thu Feb 02, 2017 9:09 am
Forum: Dialogue System for Unity
Topic: Player animation (Mechanim) not changing to idle during conversation
Replies: 7
Views: 1219

Re: Player animation (Mechanim) not changing to idle during conversation

OK I have set the Script Execution Order of Set Animator State On Dialogue Event to 999, but still its same. Might be something else, but thanks for looking.