Search found 26 matches

by Hyrad
Tue Mar 14, 2017 4:26 pm
Forum: Dialogue System for Unity
Topic: How to set the, intial state of a Quest (and other related thoughts)
Replies: 4
Views: 736

Re: How to set the, intial state of a Quest (and other related thoughts)

Ok, my trouble started when I tried to re-import the database, but I made a lot of manipulations so perhaps it's just me. Thanks for the info.
by Hyrad
Tue Mar 14, 2017 3:22 pm
Forum: Dialogue System for Unity
Topic: How to set the, intial state of a Quest (and other related thoughts)
Replies: 4
Views: 736

Re: How to set the, intial state of a Quest (and other related thoughts)

Hi Tony, as always, thanks for going beyond the call of duty on this one. I just created a new quest and now that I can set the initial state it works. In the Dialogue Editor, the dropdown should also contain "unassigned", "active", "success", etc. If you import the Dia...
by Hyrad
Tue Mar 14, 2017 1:17 pm
Forum: Dialogue System for Unity
Topic: How to set the, intial state of a Quest (and other related thoughts)
Replies: 4
Views: 736

How to set the, intial state of a Quest (and other related thoughts)

Good day, I'm having a challenge validating a condition through the dialogue editor: Quest["Find_something_to_kindle_fire"].State == "unassigned", which does not trigger at all. If I remove the condition, the quest works. I have tried to check the initial state of the quest by us...
by Hyrad
Tue Mar 14, 2017 1:51 am
Forum: Dialogue System for Unity
Topic: Cannot set starting state of the quest
Replies: 1
Views: 278

Cannot set starting state of the quest

Hiya, I have an issue where I cannot select the starting state of a quest in the Dialogue editor, no matter what I select in the drop down list in the Quest/items tab, the quest remains in "none". Any ideas?
by Hyrad
Mon Mar 13, 2017 6:40 pm
Forum: Dialogue System for Unity
Topic: Dialogue Editor scrolling / navigation
Replies: 3
Views: 552

Re: Dialogue Editor scrolling / navigation

Thanks for a quick answer to a silly question :)
by Hyrad
Mon Mar 13, 2017 2:36 pm
Forum: Dialogue System for Unity
Topic: Dialogue Editor scrolling / navigation
Replies: 3
Views: 552

Dialogue Editor scrolling / navigation

Hi,
How do you scroll the view in the dialog editor? Is the only option to zoom in and out?

Thanks,
-Jeff
by Hyrad
Thu Jan 26, 2017 8:31 pm
Forum: Dialogue System for Unity
Topic: Using a conversation Trigger multiple times for different Conversations
Replies: 2
Views: 456

Re: Using a conversation Trigger multiple times for different Conversations

Ok Tony, I will go for OnUse, this will make it more manageable. Thank you!
by Hyrad
Wed Jan 25, 2017 12:42 pm
Forum: Dialogue System for Unity
Topic: Using a conversation Trigger multiple times for different Conversations
Replies: 2
Views: 456

Using a conversation Trigger multiple times for different Conversations

Here I go again :) I am facing an issue where I am trying to trigger a Conversation Trigger on an NPC from script. I have been able to do so form my own code by: - setting the trigger condition of the Conversation Trigger to either 'OnEnable' or 'OnStart' (both work) - making the Convertation Trigge...
by Hyrad
Wed Jan 25, 2017 11:41 am
Forum: Dialogue System for Unity
Topic: Remove NPC portrait while talking
Replies: 1
Views: 450

Remove NPC portrait while talking

Hiya, I have a fairly basic question: what would be the best way to go about removing the character NPC portrait while a dialog is occuring?
Thanks,
-Jeff
by Hyrad
Mon Jan 23, 2017 3:50 pm
Forum: Dialogue System for Unity
Topic: Tracking an active Quest from code?
Replies: 10
Views: 1397

Re: Tracking an active Quest from code?

Gotcha. Thanks for that I will keep it in mind.