Search found 5 matches

by VernTheVanquisher
Fri Jan 27, 2017 11:46 am
Forum: Dialogue System for Unity
Topic: Custom Lua with optional var
Replies: 2
Views: 572

Re: Custom Lua with optional var

good to know. thanks
by VernTheVanquisher
Thu Jan 26, 2017 12:45 pm
Forum: Dialogue System for Unity
Topic: Custom Lua with optional var
Replies: 2
Views: 572

Custom Lua with optional var

i've registered my own lua call but like some of yours i want it to have optional parameters. i've tried just writing my method with optional parameters but if i don't use all the parameters the lua doesn't sync with my method. i would create multiple overloads but i read we shouldn't have multiple ...
by VernTheVanquisher
Fri Jan 13, 2017 3:33 pm
Forum: Dialogue System for Unity
Topic: Adventure Creator call post subtitle
Replies: 3
Views: 661

Re: Adventure Creator call post subtitle

Thanks! that seems to work. I appreciate the fast response.
by VernTheVanquisher
Fri Jan 13, 2017 12:23 pm
Forum: Dialogue System for Unity
Topic: difficulties with 1.6.7 update
Replies: 1
Views: 438

difficulties with 1.6.7 update

i saw that you recently updated to 1.6.7, but when i go onto the unity store i am not given the option to update to the latest version let alone import it. my friend who also uses your package has been able to update to 1.6.7 but even then, some of the items in the release note don't appear in edito...
by VernTheVanquisher
Fri Jan 13, 2017 12:16 pm
Forum: Dialogue System for Unity
Topic: Adventure Creator call post subtitle
Replies: 3
Views: 661

Adventure Creator call post subtitle

Hi, Im using dialogue system in combination with Adventure Creator and have run into a problem with call order. my dialogue manager is set up to use the continue button to progress the conversation, always. when i make AC calls on the last node of my conversation, i would like it to wait to call the...